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trylks

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trylks

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#1  Edited By trylks

OK, only one thing more, are you measuring those pings "in game"? or are you using a different method? Because numbers may vary greatly.
 
trylks@y:~$ ping -c 10 google.com
PING google.com (209.85.227.106) 56(84) bytes of data.
64 bytes from wy-in-f106.1e100.net (209.85.227.106): icmp_seq=1 ttl=252 time=60.4 ms
64 bytes from wy-in-f106.1e100.net (209.85.227.106): icmp_seq=2 ttl=252 time=61.1 ms
64 bytes from wy-in-f106.1e100.net (209.85.227.106): icmp_seq=3 ttl=252 time=134 ms
64 bytes from wy-in-f106.1e100.net (209.85.227.106): icmp_seq=4 ttl=252 time=63.6 ms
64 bytes from wy-in-f106.1e100.net (209.85.227.106): icmp_seq=5 ttl=252 time=61.7 ms
64 bytes from wy-in-f106.1e100.net (209.85.227.106): icmp_seq=6 ttl=252 time=62.6 ms
64 bytes from wy-in-f106.1e100.net (209.85.227.106): icmp_seq=7 ttl=252 time=61.8 ms
64 bytes from wy-in-f106.1e100.net (209.85.227.106): icmp_seq=8 ttl=252 time=61.0 ms
64 bytes from wy-in-f106.1e100.net (209.85.227.106): icmp_seq=9 ttl=252 time=64.7 ms
64 bytes from wy-in-f106.1e100.net (209.85.227.106): icmp_seq=10 ttl=252 time=67.4 ms

--- google.com ping statistics ---
10 packets transmitted, 10 received, 0% packet loss, time 9008ms
rtt min/avg/max/mdev = 60.474/69.888/134.199/21.529 ms

 
trylks@y:~$ ping -c 10 giantbomb.com
PING giantbomb.com (70.38.98.230) 56(84) bytes of data.
64 bytes from ip-70-38-98-230.static.privatedns.com (70.38.98.230): icmp_seq=1 ttl=252 time=154 ms
64 bytes from ip-70-38-98-230.static.privatedns.com (70.38.98.230): icmp_seq=2 ttl=252 time=153 ms
64 bytes from ip-70-38-98-230.static.privatedns.com (70.38.98.230): icmp_seq=3 ttl=252 time=153 ms
64 bytes from ip-70-38-98-230.static.privatedns.com (70.38.98.230): icmp_seq=4 ttl=252 time=154 ms
64 bytes from ip-70-38-98-230.static.privatedns.com (70.38.98.230): icmp_seq=5 ttl=252 time=153 ms
64 bytes from ip-70-38-98-230.static.privatedns.com (70.38.98.230): icmp_seq=6 ttl=252 time=154 ms
64 bytes from ip-70-38-98-230.static.privatedns.com (70.38.98.230): icmp_seq=7 ttl=252 time=154 ms
64 bytes from ip-70-38-98-230.static.privatedns.com (70.38.98.230): icmp_seq=8 ttl=252 time=166 ms
64 bytes from ip-70-38-98-230.static.privatedns.com (70.38.98.230): icmp_seq=9 ttl=252 time=154 ms
64 bytes from ip-70-38-98-230.static.privatedns.com (70.38.98.230): icmp_seq=10 ttl=252 time=155 ms

--- giantbomb.com ping statistics ---
10 packets transmitted, 10 received, 0% packet loss, time 9011ms
rtt min/avg/max/mdev = 153.128/155.511/166.741/3.801 ms

 I'm still trying to guess if I should pay more for an internet connection before paying for XBL gold. I don't know if my connection is that bad or I am that noob, it may be both.
 
Thank you.

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trylks

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#2  Edited By trylks
@mazik765 said:

" You need to come in second (between 150-159 points) in the Westcliff shooting contest. "

I think I never got close to that and I've Theresa and Garth dolls in each of the games I've started.
 
BTW: how does this work? If I give you my doll and you give me yours, how will we get them all? And how can I exchange items with other people?
 
Thank you.
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trylks

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#3  Edited By trylks

Hi all,

I'd like to know which are the ping level values that are acceptable and how to measure them. I can ping google to know, but if you are measuring the ping in a different way the values will be different. I'd like to know which ping is good to play gears of war, for instance, as AFAIK, that game has some issues with ping. Also, I'd like to know which ping is good to be host, as very few people join when I try to be host and I wasn't even able to start the game and check if it works.

I'm playing with the 360, but the ping issues should be the same and the only reply I got redirected me to this board.

Thank you.

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trylks

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#4  Edited By trylks

"That's... good to know"
 
@FlamingHobo: qft . Also, lol

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trylks

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#5  Edited By trylks

There are two different ways people respond to challenges, depending on what do they want to do with their skills

  • Demonstrate their skills, they are interested in proving their performance
  • Improve their skills, they are interested in gaining mastery
This is supposedly learned at childhood, that means culture may have a strong influence in it, and thus Japanese culture may promote RPG games and in the United States FPS may be a more important trend, of course there are other factors that may have a stronger influence in these trends.
 
Undoubtedly there is a correlation between this personality trait and the style of games that a person may enjoy. Some games reward players for doing something that is just a matter of time, other games reward the player for acquiring a skill.
 
These skills may be useful in a different context, to start with, most probably the skills acquired playing an FPS are useful for other FPS games, unless there is a sort of overfitting, most probably the skills acquired to use covers (even to walk faster) in Gears of War cannot be used in Halo 3, but at least they are more generalizable than the skills a Fable II character may have, as most probably they won't be portable to Fable III. At the core of games there are some skills and dexterity that cannot be appreciated straightforward but for which chess is often praised and probably more modern (video) games would be too, if they were studied in more detail.
 
The sense of achievement in modern games varies between people and the reasons that cause this feeling probably depend on the type of game played, but they have to be linked with the capability of the person to abstract the details of the game and in some sense feel as relevant whatever is happening in it, finding some real relevance in something that is only fantasy
 
The eager for achievements has not been as deeply studied as other related topics, as competitiveness, which require further study too. But even if there are common patterns among people there are probably also important differences as happens with nearly every characteristic in human beings. This means some people have stronger tendency or likes for the achievement porn that may be video games and other activities.
 
This doesn't mean games should not be played, but they have to be put into context. With the exception of people whose work is related with them, games are just something to spend some time, relax, enjoy and be rested to do something else, something that is actually relevant for your life in a more efficient and effective way, as a consequence of resting before. The same way sleeping is important, leisure time is also important, and in that time people should not be forced to play games, practice sports, socialize or do any specific activity, spare time is spare, the mechanisms that forge personality and cause people to give more or less value to each activity are unknown to a great extent, and, at least as far as they are unknown, a change should not be forced for  the consequences may be very bad.
 
Games provide a easy way to achieve for those who have a great eager for achievement, and they have a personality fantasy prone enough so that the achievements got from games, very easily when compared with real life, are still rewarding despite of being virtual. But that is good only as far as that helps to achieve in real life. As it usually happens with hobbies, in the beginning they help to rest, they help to get new skills that may be generalized to other aspects of life and they have a positive effect on the person in general. If the person focuses too much on games and the consequences are negative for him or her then it may be an addiction and that would be a problem to solve, which means an additional opportunity to achieve something :)
 
gl, hf

PS: BTW. If you have a strong eager for achievement as I do, here is a trick to stay on (the real) track, make a ToDo list. Checking a list item may not be as rewarding as watching some cut-scene after completing a campaign in a great game, but it helps to stay accountable. Please let me know if you try and it is useful to you.
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trylks

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#6  Edited By trylks

Hi, I haven't played online games for a long time and I changed my ISP since the last time. I'd like to know which levels of lag are good for playing GeoW (or action online games usually), which levels are good to host matches in GeoW, I'm playing in XBL and for some reason people don't join my matches (very few people did, so I know it is not a port thing, I've them forwarded with NAT), and finally how can I know my ping, maybe there is a site to measure it, I know I can ping google, but I don't know if you are usually measuring it in a different way and the numbers you may give me are influenced by the way you are measuring your ping.
 
I'd have posted this in the GeoW forum, but it looks like dead.
 
So, to sum up. Which ping should I have to play action games or host GeoW games and how can I know it?
 
Thank you very much.

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trylks

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#7  Edited By trylks

What about those that are not English native speakers? Is there a time limit? (I say that because of the first day part) I think I'm going to bed, I'll still wake up and come back from work in less than 24 hours...

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trylks

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#8  Edited By trylks

The pictures are a cool feature, specially if it is a screen capture or something like that. It would be nice for example in Fable, considering the character evolves and that kind of stuff.
 
I've been able to try the feature from giantbomb you mention and it is cool and nice, but the real list of achievements with the date isn't posted to facebook or twitter, but kept on the profile: 
http://www.giantbomb.com/profile/trylks/achievements/?sort=recent If there was an rss with that information then I'd be able to dump it into twitter. May that be possible? Maybe this is not the correct board for such a question, if so please tell me and I'll pose the question in the right board, I don't know if moderators can or use to move topics in those situations over here, that would be nice too.
 
In any case, thank you very much.

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trylks

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#9  Edited By trylks

I've just seen this:
http://www.xbox.com/en-GB/news-features/news/Facebook-and-Twitter-on-Xbox-010609.htm
Apparently it will be enabled in a "Tiger Woods PGA TOUR", but I don't know which year.
The same goes for twitter, but having a picture is an additional feature, and since it is automatic it seems a nice thing to me.
When will it be enabled? How can I configure it?
Thank you.

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trylks

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#10  Edited By trylks
@SunKing: but... is it a laptop? what about the heat? Games have usually a processor usage of 100% even running in processors with very different specs, and I live in a hot place. By now, I can only hope I'll find a program to limit processor usage when I get my new computer with windows 7.