turgar

Finally catching up on a few lists

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  • turgar posted a new blog.
    Monster Sanctuary -- Teams

    Monster Sanctuary offers a lot of room for building individual monsters and teams, with equipment, "shifts", skill trees and passive auras. Here are the three teams I mostly used: my starting team plu...

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  • turgar created a list 2022 -- Finished.
  • turgar created a list 2021 -- GOTY.
  • turgar posted a new blog.
    Wildermyth -- Character Spotlights

    I originally planned to write about my first two Wildermyth campaigns, but there so many character relationships and mini-stories to choose from. A brief summary would barely scratch the surface. Inst...

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    Romancing SaGa 2 -- Emperors and Retinues

    The way Romancing SaGa 2 plays out, you could build a timeline of emperors and their deeds. Like Empress Amethyst defeating the termite queen and recruiting Cumberland, Emperor Theseus defeating Bokho...

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  • turgar posted a new blog.
    Griftlands -- Runs

    Griftlands has an interesting mix of combat and negotiation with a sort of social feedback system. I haven't played enough to break down the various mechanics, but my diplomacy decisions shaped each r...

  • turgar posted a new blog.
    Bravely Default 2 -- Jobs and Abilities

    Bravely Default 2's jobs and passive abilities allow for a lot of possible character and party builds. Here are a few personal observations and anecdotes, including the build I landed on in the post-g...

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    Monster Hunter: Rise -- Mixed Sets

    One aspect of Monster Hunter I've enjoyed is the option to pick from armor skills. They can have a big impact on the game's mechanics with some surprising synergies. I didn't write about mixed sets in...

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  • turgar posted a new image.