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TwoArmed

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TwoArmed

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Edited By TwoArmed

@haneybd87: The traits and relationships are updated based on the kinds of responses you choose for the characters to say/do and are kind of just meant to reflect how you have been playing them/having them interact with others. They are more or less meaningless beyond that.

The premonitions can show you things that are going to happen no matter what or things that might happen (depends on the premonition). Even in Until Dawn, which had more of them, the premonitions never seemed to matter or give you actionable information (one or two might, but that is it), and they do not seem to matter here either (they really did not in Man of Medan either, from what I remember).

Think of that stuff as "flavor" more than anything, I suppose, and things you can ignore if you want to.

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TwoArmed

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Edited By TwoArmed

@summerofblake: Ouija boards have a one-in-three chance to spawn in a location and have nothing to do with the type of ghost. The only ghost-related thing with a Ouija board is that asking questions with one will not drain your Sanity if the ghost is a Demon. Ouija boards are not "Ghost Writing" either, if you were thinking that. Only if the ghost writes in the Ghost Writing Book item is it considered "Ghost Writing".

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TwoArmed

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@doomed: The new "campaign" has two parts and is not very long, so unless they wanted to show survival maps for a Quick Look, they probably do not want to just play through the new campaign.

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TwoArmed

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@heghmohqib: He can use it to block attacks and there are skills designed to be follow-ups to having blocked an attack with it. It can also block ranged attacks, and projectiles can be reflected with it if you block at the right time.

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TwoArmed

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@therealturk: Gameplay-wise, nothing changes. However, story-wise, the only way to keep both the Geth and Quarians around as allies is to rewrite the Heretics in ME2. If you destroyed them in ME2, it is impossible to get enough "points" (there is an invisible score for certain choices for this plotline) to be able to have them stop fighting at the end of the Rannoch mission.

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TwoArmed

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@castiel: It is because idiots kept yelling at her to shoot the zombies in the legs when she was playing Resident Evil 2 Remake, instead of shooting them in the head like she was doing.

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TwoArmed

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TwoArmed

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@tr0n: Switching to Progressive and then back to HTML5 made it work for me.

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TwoArmed

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@seventytwotransformations: Yeah, from spending too much time away from the Hanar homeworld. His species' lungs have difficulty not being on a planet like theirs due to it being far more watery/aquatic.

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TwoArmed

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@robertforster: A terminal illness is one that cannot be cured or adequately treated and is expected to result in your death. Does not matter how long it takes to kill you.