I'm going to repeat a totally too long comment I made elsewhere, because I see some people talking about how people getting their passion picks into the top 10 isn't particularly new. While that's true...
1) 2017 is commonly agreed to be one of the strongest years for video games, so there's way less room for these types of passion filibusters. They've talked repeatedly for years about how years are uneven in terms of competition (for example, the year that Shadow of War won GOTY), and they definitely all seem to agree about how strong 2017 was.
2) All of those had WAY more solid arguments IMO. Abby repeated herself a ton during certain arguments, and unfortunately many of the lines being repeated were very vague statements like "I like it, it's fun, it's cohesive." More egregiously, the repeated claims that it's very unique or fresh for the genre while simultaneously admitting that she never plays games in the genre. I can strongly tell you that, while Dream Daddy is fairly well-written, it is most certainly not as amazingly fresh or particularly well-written for the genre as repeatedly implied.
Game Grumps released a westernized game (read: palatable to people like the GB staff, who understandably shy away from the genre) that got a bunch of social media attention due to the people that developed/published it. This means Abby ends up playing a game from a genre she admits to basically never touching. Nobody on staff knows anything about VNs, so she hypes it up a lot and nobody is equipped to call her out. It's like being in an alternate reality where FPS games are super niche, and someone's hyping up CoD: WWII for redefining the FPS genre without anyone really knowing enough about it to argue otherwise. She basically pushes the game by disingenuously bad mouthing a genre none of them (including her) know anything about, which is disappointing and unfair.
I honestly think she was way more interested in "winning" than convincing or arguing. It's one of those scenarios where someone refuses to give an inch when defending/supporting something. They shoot down any counter argument, no matter how small, regardless of whether or not it makes sense. Someone mentioned that one of Dream Daddy's competitors was "unique" or "fresh" in a genre, and she just impulsively claims that "yeah but DD is totally those things also" without actually knowing whether or not that's true.
And it made it that much more frustrating when she later repeatedly tried to marginalize and downplay Nier's writing and themes (which had much broader support) as being less original despite having not experienced most of it. She's right to bring up the barrier of entry that kept her from wanting to experience all of Nier (even if I and others didn't experience that), and she's right to bring up the world design and combat (although I also didn't hate the combat). She's even right to bring up some aspects of 2B's sexualization (although I wish someone would have mentioned Adam and Eve, who are two sexy, topless, completely ripped dudes in Nier). However, there's a difference between criticizing a game for being off-putting in a way that prevents you from seeing all of the story, and criticizing the game's story itself when you missed very large, important swaths of it. Other duders were willing to accept her (false, IMO) claims about Dream Daddy's unique and genre-defying writing, but she seemed completely unwilling to accept their claims about Nier's writing.
I also think people confuse her having more passion for her game than other people with the volume of conversation about it. They had to repeatedly talk about it more than the others because it was an obvious weak point prime for being cut -- while their little votes are non-binding, it's telling that Dream Daddy was dead last in their feeler vote to see where everyone stood. Abby talked a lot during these deliberations, and I feel like people who are willing to speak up more end up having people believe (incorrectly) that they're more passionate about something than someone who tends to be more quiet during the discussions. Those conversations seemed to starve out the conversation about some other games that other staff members seemed very passionate about, and it ultimately just felt like people wanting to give up and move on because it was obvious very early on that she was never going to give the "I've said my piece" line and back away.
That said, I eagerly await someone dismissively, falsely claiming I'm mad about something dumb like a list of video games -- I just like to type. I don't care as much about the final list, but those conversations did push me to the edge of skipping large swaths of what's normally my favorite category. I like listening to the arguments themselves, so the disappointing thing was more the quality and specifics of the arguments, rather than the end result. There's a difference between disagreeing with the conclusions of an argument, and feeling that the argument and rhetoric itself were flawed and uneven. It's a good reason I was fine with Invisible Inc. making it -- Austin did an excellent job making the case for it. And no, Abby isn't the first one to make terrible arguments in a GOTY podcast (hell, some of Dan's arguments against Dream Daddy were very poorly phrased and probably hurt his case), but I personally felt that it was one of the more protracted and egregious ones.
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