Does Abby ever actually play the games before doing a quick look? Sheesh.
This also frustrated me when watching the video. I will say, however, being a puzzle game, it was probably good that we didn't see a whole lot of it. It would have been nice, however, to be able to see a few more mechanics used during gameplay. Maybe play a little bit of a few different sections from different saves instead of one section of the game that had not been played before?
Another thing with the redesign I just noticed is that if you're watching a video there is no way to see what you're actually watching. I wanted to YouTube this and forgot what it was called and it took me a good few moments scrolling around the page to figure out that you need to pause the video for the title to show up.
Same. I thought my browser was bugging out or something. Surprising thing to get overlook.
If you mouse-over the video when it's paused, the information about the game shows up.
EDIT: That shows me for not clearly reading the OP. It's Monday.
It occurs to me that if they identified a "lead" for each match they run - someone who was determining where to go next, if they were going to stop there, etc. - things would likely run a lot more smoothly. Besides, everyone could use a little command experience!
underdonk's comments