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UnskilledNinja

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UnskilledNinja

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#1  Edited By UnskilledNinja

@Detrian said:

-Shitty training mode? Check.[/quote]

I don't know, I like the option of being able to see my hitboxes and hitstun. It is annoying how there's no "automatic infinite burst" or other AI behavior, but the training mode is great for combos.

I'd rate it above-average, since hitstun indicators are godsends.

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UnskilledNinja

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#2  Edited By UnskilledNinja

@BananaHace said:

QUESTION REAL QUICK:

Why is this such a big deal?

Because in this age of easy access to technology, typing "Skullgirls movesets" into google would be too much work.

Yeah, it's a mistake to release a game without a movelist today; it's still probably the least hindering error I've seen in a fighting game released this gen.

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UnskilledNinja

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#3  Edited By UnskilledNinja

Let me see if I understand you: The problem you have with the AI is not that it's too easy, like in Marvel vs Capcom 3 (Where even on the hardest difficulty, the first match is pretty much busy work). It's not that it's too stupid and doesn't know how to get around one move, like Zangief's Lariat in Street Fighter IV or CPs on certain stages in Smash Bros. It's not even that it's a cheater that makes you rage at the unfairness, like charge characters in any Street Fighter II version or the final boss of Skullgirls, who will probably make you toss your controller through the TV screen at how she ignores your hitstun.

No, your problem is that the AI is too hard and actually does some of the things to you that a human player would.

This might be surprising to you, but one of the key elements of some games (Including fighters, due to the competitive aspect) is challenge. It gives players a reason to care about their performance, since there is actually a punishment for failure. Even better, it gives players a reason to improve, since they will be able to surpass obstacles. While it may be tough initially, those who endure find themselves with a sense of relief and satisfaction, one they could not have received from just clicking on a cow.

Maybe, instead of condemning the game for not being easy to a newcomer within a day, you can try to figure out what you did wrong (Hint: You glow red when subjected to an infinite), and fix that issue.