It's definitely worth it, the combat system is actually kinda interesting. I found it was like a more rhythm focused diablo, where the timing of your mouse clicks is pretty important. It's been a while since I've played it though so it is entirely possible that I'm just making that up...
I've had similar problems. Usually my mates that play DnD/Magic etc. with me try to keep it a well kept secret, especially from our female friends (they just don't understand!) but sooner or later the cat gets let out of the bag. I haven't been able to convert anyone but I have been able to set a few misguided people straight about exactly what's involved in the hobby. Many of them thought we dressed up in robes and used funny voices etc. and while some people do do that (and that's totally cool!) they seemed more accepting of it when I explained it as an interactive story that we move through as characters of our own design. Maybe lay down a challenge to your friends to try it before they dismiss it. Order some pizzas, get some pre-built characters and run them through an intro campaign with at least one experienced player to guide them along. I think they'll probably enjoy it more than they would be willing to admit
Like most people who've replied I'd have to say for fun too, but also for story. Games give you a way of experiencing a story in a way that no over medium can. Only problem is that most video game stories are way generic, dumb or just plain non-existant. Still, shooting dudes in the face never gets old!
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