@yrogerg77: I actually didn't remember that pillar was necessary to open the door and access the challenge. Still, with that pillar plus the other puzzles in the challenge I think the total there is around 8. (The hexagon paper you're missing is at the end of the challenge) Like I said, its a couple there, a few somewhere else, stuff like that. Triangle puzzles scattered in the island also count for it so you may be missing some.
@yrogerg77: the final number of regular puzzles is 523. They are all in there, nothing hidden behind obelisks. You're probably overlooking some here, a few there, a couple more somewhere else, etc.
For instance, the elevator in the caves in the challenge area counts as 3 puzzles: one inside, one in the bottom floor and another at the top floor.
I wonder how many witness posts on this site end with: Nevermind, figured it out. Myself included.
I think that's just a testament to how immaculately tuned the difficulty in this game is, whether intentional on not. And to be fair, I think in my case here it was one of those instances where I knew exactly what I needed to do, but couldn't find the thing that I needed to make it work.
Ya, people don't realize how good this game actually is. How hard it is to make a game with almost no UI or direction? Everything has to be intuitive. Edit: Maybe intuitive is the wrong word but whatever nevermind, figured it out.
@pyrodactyl: well if you think about it it makes sense. What did the lasers do? Unlock the locks on the box. Since only 7 locks are locking the access to the end area, the other 4 lasers you activate must unlock 4 other locks right, otherwise they would be pointless.
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