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yugge

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yugge

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@gundato said:

I don't think I have ever played a roguelike with dash/speed-up mode

Huh, really? I know both nethack and stone soup has a "continue until interrupted" walking ( https://nethackwiki.com/wiki/Movement )

@agemyth said:

Rogue-likes have really come a long way since this series came out. So far in fact that I don't think Jan or Ben mentioned "rogue-like" or "rogue-lite" at all in that video which is something that seems inevitable when doing videos on these kinds of games. Not saying they needed to say the words. I just find a tiny bit of amusement that this super-traditional-rogue-inspired dungeon crawler is sorta not what people think of anymore when we talk about the genre.

Totally. It made me feel a bit sad that they seem to think that the mystery dungeon series started with Pokemon or Chocobo, when it has been around since the early super famicom era, being one of the first mainstream console roguelikes, with 30 odd games in the series now ( https://www.giantbomb.com/mystery-dungeon/3025-793/ ).

I do hope @benpack and @janman enjoyed the small taste of one the game series that traditionally defined the roguelike genre. If for nothing else than to give insight about how weird that the genre name went from describing these chesslike type of games to the likes of "Dead Cells" and what not.

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yugge

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yugge

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Just came by to say that UN Squadron/Area 88 is a KICKASS game.

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yugge

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Wow, Jeff making a 999 reference?!

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yugge

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Oh god, could we have a video series playing through this game? I could watch Vinny being semi-successful at this game forever.

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yugge

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yugge

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Yeah, sorry Alex: They made FAST racing league for the WII http://www.giantbomb.com/fast-racing-league/3030-35189/

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yugge

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