To get the playstyle out of the way, I was playing on hard, no walkthrough, and first time through. I DID have to look up 3 of the paths to take for a pro time on transporters though... not proud of those. I made sure to attempt to figure them out for at least an hour before looking up answers. 2 of them, I know I never would have found.
Other than those damn transporter missions, I figured everything out on my own, and used my own tactics, the game was fairly punishing, I have to say I enjoyed it. That last mission... I could see that thing driving people insane. You finally are able to make it to the end of the tank run without dying most of the time, and there's a run and gun segment, with planes overhead. (I was using the nano rifle, the explosive charges, and the explosive disc thrower). A couple of times through that, and you can finally make it to the top most runs. And there's a giant tank that blows up. Alright, so you keep trying, getting better and better, finally blow up the tank... And seriously? The generals down but there's like 4 vehicles with gunners in them? Wouldn't have been so bad, but you have to do the WHOLE THING in ONE RUN. But you know what, I like that from my games to be honest. I feel pretty bad ass about finally beating that.
Anyway, what'd you guys think about this game? I finished with about 30 hours I think, somewhere between 25-30. All demo missions were done, all but 2 transporter (and one didn't show up until after I beat it, no idea where the other one is.). I have pro time on every guerrilla mission I could find... and the upgrades that were for sale were the jetpack, and the thermo rocket thing. Although I could afford that AFTER beating the game, lot of help there lol.
So. Was I doing it wrong? Is there a way to make this game a bit easier than I was finding it? Did I take too long, did I actually do pretty awesome? How'd you guys do?
Red Faction: Guerrilla
Game » consists of 22 releases. Released Jun 02, 2009
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