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Severed limbs are objects in video games that fall off of characters, often from explosions, gunshots,and melee weapons.
A grenade is an explosive device traditionally thrown by hand, but may also be propelled by a rifle or launcher.
Traditionally, lightning is a form of electrical discharge originating within clouds. Within video games, lightning can be used as an offensive attack.
The energy force shield is a common element found in science fiction. By encasing an object in a bubble of energy, whether it be a single person or an entire city, the object is protected from its environment. Some energy shields deflect projectiles, lasers and radiation, or anything conceivable.
An explosive ordinance propelled by a chemical reaction that causes a controlled explosion resulting in thrust. Rockets are usually "dumb" weapons, meaning that they are not guided. Rockets are the most powerful projectile in many games.
Proximity mines are passive anti-personnel devices, often used as traps or ambushes, that detonate upon detecting the presence of a target.
The Speed Booster is one of Samus Aran's power-ups. It gives her the ability to run at an incredible speed and destroy any blocks in her path.
Boost Pads are special zones that, when touched, provide characters with a temporary increase in speed.
A length of exceptionally sharp metal with a handle, used for centuries as the go-to killing device for the human race. It's dead simple: you stick the pointy end in the thing you want to die. Or you could always slash them with the equally sharp sides. That works too.
A barrel is a hollow cylindrical container, traditionally made of wood staves and bound with iron hoops. In video games, it is used in many ways to fill up a level or even be used in one. They also may explode. Use caution when around barrels.
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