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Giant Bombcast
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Game » consists of 0 releases. Released Q1 2003
A style of gameplay where players must navigate a vast stream of projectiles.
A bullet pattern is a top-down or side-view barrage of bullets, in a repeating pattern, that the player must dodge (or in some cases the player must hit the bullets).
“Indie” or “independently developed” games are video games which are developed by a studio without the support of an external publisher.
Procedural Generation refers to the creation of content algorithmically as the game is running. This content generally coexists with standard, authored content; the two are not mutually exclusive.
Game visuals based on mathematical calculations. As opposed to texture or sprite based raster graphics.
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