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    Sanctum

    Game » consists of 2 releases. Released Apr 15, 2011

    Sanctum combines first-person shooter action with the strategic elements of tower defense games.

    Short summary describing this game.

    Sanctum last edited by bobafettjm on 06/16/20 07:50PM View full history

    Overview

    Sanctum is a tower defense game played from the first-person perspective developed by Coffee Stain Studios, built on Unreal Engine 3. You play as Skye, an elite soldier protecting her home town of Elysion One from a devastating alien horde.

    Gameplay

    The game is split between a building phase and an extermination phase.

    Building Phase

    Players build and upgrade eight different towers, as well as having the ability to upgrade Skye's three weapons.

    Upgrading

    During the building phase, players have to option to upgrade their towers and their weapons. Both towers and weapons have five levels of upgrades, each costing more than the last.

    Extermination Phase

    Waves of varying creatures will then attempt to reach the core in the extermination phase, and the player's mission is to prevent them from doing so. The player controls Skye to provide support to the towers built during the building phase. Waves are formed of either a single enemy type or a combination of two.

    DLC

    Sanctum's debut DLC was released on 26th September, 2011. Content included two new maps and three extra towers. In addition to the DLC, a free update entitled Elysion One Overrun! brings two more towers, a new map, and an extra weapon for Skye. A Second DLC Map pack was released on October 12, 2012.

    Towers

    Anti-Air
    Anti-Air

    Anti-Air launches missiles at the enemy and causes blast damage to any target within the area.

    Level UpgradeDamage per HitDamage per SecondShots per SecondRangeArea of EffectUpgrade CostSell Price
    190450.510.42.0---19
    22001000.511.02.35057
    34002000.511.72.6100132
    47903950.512.32.6200282
    515807900.513.02.6400582
    6320016000.513.62.68001182
    Gatling
    Gatling

    Makes up for its poor accuracy with a high rate of fire. Gatling is ideal at short distances.

    Level UpgradeDamage per HitDamage per SecondShots per SecondRangeSpreadUpgrade CostSell Price
    14369.03.99.1---8
    288911.14.09.12023
    31316312.54.19.14053
    42129814.24.29.180113
    53964716.64.39.1160233
    680132816.64.49.1320473
    Lightning
    Lightning

    Lightning discharges powerful bolts of electrical energy. At level 3 and level 5, Lightning will also produce a respective second and third damaging bolt that spreads out to other enemies.

    Level UpgradeDamage per HitDamage per SecondShots per SecondRangeBolt Damage*Upgrade CostSell Price
    1155470.32.4155---15
    23601080.32.53604045
    37202160.32.6480, 24080105
    414404320.32.7960, 480160225
    529758930.32.81700, 850, 425320465
    6612518380.32.93500, 1750, 875640945
    Mortar
    Mortar

    This powerful tower fires explosive rounds over large distances, but is rendered useless if the enemy draws near.

    Level UpgradeDamage per HitDamage per SecondShots per SecondRangeArea of EffectUpgrade CostSelling Price
    130150.57.91.1---15
    290450.58.01.14045
    3180900.58.21.280105
    43601800.58.31.2160225
    57203600.58.41.2320465
    614407200.58.61.3640945
    Scatter Laser
    Scatter Laser

    Scatter Laser randomly targets any enemy within its vicinity, unleashing high-powered beams with a very high rate of fire.

    Level UpgradeDamage per HitDamage per SecondShots per SecondRangeSpreadUpgrade CostSell Price
    163054.29.1---15
    2157554.39.14045
    33015054.49.180105
    46030054.59.1160225
    512060054.69.1320465
    6240120054.79.1640945
    Slow Field
    Slow Field

    Slow Field reduces the running speed of all creatures that enter its area of effect. Slowing effect stacks with Skye's freezing weapon.

    Level UpgradeSlow RateUpgrade CostSell Price
    120%---15
    230%4045
    340%80105
    450%160225
    560%320465
    670%640945
    Televator
    Televator

    A teleporter and elevator hybrid, Televator can elevate the player to a higher altitude, and can also teleport the player to its position from any point in the map.

    Level UpgradePurchase CostSell Price
    ---43
    Block
    Block

    The most important part of any defence, Block is used to divert enemy forces and provides the foundation for all offensive towers.

    Level UpgradePurchase CostSell Price
    ---22




    No Caption Provided


    Killing floor

    LevelDamage Per ShotShots Per SecondDamage Per SecondBuy/Upgrade PriceTotal CostSelling Price
    11530.346202015
    24590.3138406045
    39190.327680140105
    418350.3551160300225
    536700.31101320620465
    673550.322076401260945
    No Caption Provided

    Increases damage dealt to enemies on block.

    Amp Field

    LevelDamage AmpAmp% Per Resource SpentBuy/Upgrade PriceTotal CostSelling Price
    125%1.25202015
    250%0.83406045
    375%0.5480140105
    4100%0.33160300225
    5150%0.24320620465
    6233%0.186401260945
    No Caption Provided

    Increased damage of shots that pass through it.

    Holo

    LevelDamage IncreaseBuy/Upgrade CostTotal CostSelling Price
    128%10108
    256%203023
    384%407053
    4112%80150113
    5140%160310233
    6168%320630473
    No Caption Provided

    Violator

    LevelDamage Per ShotShots Per SecondDamage Per SecondRangeBuy/Upgrade PriceTotal CostSelling Price
    1920.191711252519
    22650.195011.5507557
    35110.2010212100175132
    49700.2120412.5200375282
    518600.2240913400775582
    635500.238171380015751182
    No Caption Provided

    Fires beams that pierce enemies.

    Penetrator

    LevelDamage Per ShotShots Per SecondDamage Per SecondRangeBuy/Upgrade PriceTotal CostSelling Price
    1450.29510108
    21350.2275.3203023
    32700.2545.5407053
    45400.21085.880150113
    510800.22166160310233
    621600.24326320630473
    No Caption Provided


    Slows flying enemies.

    Kairos

    LevelArea of EffectBuy/Upgrade PriceTotal CostSelling Price
    11252519
    21.3507557
    31.6100175132
    41.9200375282
    52.3400775582
    62.680015751182
    No Caption Provided


    Releases a swarm of drones that attack one enemy at a time.

    Drone

    LevelDamage Per ShotShots Per SecondDamage Per SecondRangeBuy/Upgrade PriceTotal CostSelling Price
    164243.4202015
    2154603.4406045
    33041203.480140105
    46042403.4160300225
    512044803.4320620465
    624049603.46401260945
    No Caption Provided


    Fire rate increased the longer its locked onto a target.

    Accelerator

    LevelDamage Per ShotShots Per SecondDamage Per SecondRangeBuy/Upgrade PriceTotal CostSelling Price
    1800.5403.4202015
    22400.51203.4406045
    34800.52403.480140105
    49600.54803.4160300225
    519200.59603.4320620465
    638400.519203.46401260945


    Weapons

    Assault Gun
    Assault Gun

    Similar to the Gatling tower, Skye's Assault Gun has a very high rate of fire, but will overheat with prolonged use. Launches grenades with its alternate firing mode, damaging any enemy within its blast radius.

    Level UpgradeDamage per HitDamage per SecondShots per SecondGrenade DamageGrenade Hit AreaUpgrade Cost
    19819401.1---
    21515010701.150
    327307.5111401.1100
    454599.4112801.1200
    580100012.55601.1400
    6170212512.511201.1800
    Freeze Gun
    Freeze Gun

    Freeze Gun deploys a small orb, slowing the movement speed of any enemy it attaches itself to. Additionally, can completely freeze a small number of enemies in place for a small period of time with its alternate firing mode.

    Level UpgradeSlow PercentageSlow AreaFreeze TimeUpgrade Cost
    1250.52---
    2290.52.950
    3330.53.8100
    4370.64.7200
    5510.65.6400
    6550.66.5800
    Sniper
    Sniper

    Perfect for attacking weak spots for massive damage, Sniper is a high-powered rifle suited for taking down large foes over great distances.

    Level UpgradeDamage per HitClip SizeDamage per SecondUpgrade Cost
    184133.6---
    211426950
    31633132.2100
    42644257.5200
    54924480400
    6105141025.5800

    Rex

    missile launcher

    LevelDamageUpgrade CostRounds Per MagSecondary damage
    1204---186
    220450286
    32871003121
    44462004186
    57424005312
    612868006542

    Shotgun

    LevelDamage Per ShellDamage Per PelletDamage Per SecondDamage Per MagAmmo
    1136171505444
    22403026412005
    34165245824966
    47609583653207
    513601701496108808
    629123643202232968

    Tesla

    LevelDamagePrimary AOEShots Per SecondSecondary DamageUpgrade CostDamage Per Second
    150.331056x3---50
    2100.3310112x350150
    3190.3310216x3100190
    4380.3310432x3200380
    5640.3310691x3400640
    61360.33101365x38001360


    Enemies

    Land Enemies

    NameStrengthsWeaknesses
    Blocker
    Blocker
    • Temporary invulnerability
    • Low HP
    • Small numbers
    Bobble Head
    Bobble Head
    • Immune to body damage
    • Almost immune to turret damage
    • Wavering movement makes it difficult to hit
    • Low HP
    • Small numbers
    Charger
    Charger
    • Very fast on straight paths
    • Very slow went confronted with corners
    Hoverer
    Hoverer
    • Immune to frontal damage
    • Slow
    • Easy to land critical hits from the back
    Runner
    Runner
    • Fast
    • Attack in large numbers
    • Low HP
    Soaker
    Soaker
    • Very high HP
    • Repeated damage
    • Small numbers
    Tank
    Tank
    • High HP
    • Reduced damage taken
    • Headshots
    Walker
    Walker
    • Large numbers
    ---
    Big Walker
    Big Walker
    • High HP
    • Easy to land critical hits
    • Headshots
    • Small numbers

    Air Enemies

    NameStrengthsWeaknesses
    Dodger
    Dodger
    • Intermittent movement
    • Low HP
    Glider
    Glider
    • Fast moving
    • Low HP
    Spore Pod
    Spore Pod
    • Large numbers
    • Slow
    • Easy to land critical hits

    Soundtrack

    Soundtrack
    Soundtrack

    Sanctum FPS-TD: OST, composed by Gustaf Tivander, was released on 17th August, 2011.

    1. Skye's Theme (5:17)
    2. Below (3:15)
    3. The Wanderers (5:02)
    4. Loek 3 (5:16)
    5. Cloud Control (3:01)
    6. Glider Hunt (4:37)
    7. Spore Gas Serenade (3:41)
    8. Explorer (3:35)
    9. Elysion One (05:10)
    10. Meat Grinder (05:17)
    11. Core Guardians (03:24)

    System Requirements

    PC

    • Operating System: Windows XP SP2, Windows Vista or Windows 7
    • Processor: 2.0+ GHz Core 2 Duo
    • RAM Memory: 2 GB
    • Hard Disk Space: 2 GB free hard drive space
    • Video Card: Shader Model 3, compatible video card
    • DirectX®: 9.0c or higher
    • Sound Card: DirectX 9.0c compatible, 16-bit

    MAC

    • Operating Systen: OS X version 10.6.3 or later
    • Processor: 1.6 GHz (Dual Core) Intel CPU
    • RAM Memory: 2GB
    • Hard Disk Space: 2 GB
    • Video Card: Open GL 3.3 / Shader Model 3 capable graphics card with 256 MB video RAM


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