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Quick Look: Tom Clancy's Ghost Recon: Future Soldier Multiplayer Beta

If I'm honest, I saw Ryan shoot guys, but nowhere was any reconnaissance being done on ethereal beings.

Sit back and enjoy as the Giant Bomb team takes an unedited look at the latest video games.

May. 2 2012

Cast: Ryan, Brad

Posted by: Drew

163 Comments

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wardcleaver

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Edited By wardcleaver

@Ronald: The only problem with that strategy, in my expercience, is that people going only for kills have lower scores.

I have played several games where my team won, with our top players having a negative k/d ratio and people on the losing team having very high k/d ratios.

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DoctorWelch

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Edited By DoctorWelch

I like the distinction between classes. Looks neat.

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christian8s

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Edited By christian8s

@alexhigh: Awesome

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End_Boss

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Edited By End_Boss

This game looks really cool.

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spudbyte

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Edited By spudbyte

*argh* You guys!! Really?

"I don't even have a scope on this gun." What's that toilet paper roll thing right in front of your face?

Game looks great. Again with the "non-shooter" reviewing a shooter. When the guy you're running with drops dead, or the friendly that is in your scope dies and you see the silhouette run by... hide and/or kill it! Pay attention future soldier.

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recaliber

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Edited By recaliber

@Vitor: Arguing on the internet is like running in the special Olympics, even if you win, you're still retarded.

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vitor

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Edited By vitor

@recaliber said:

@Vitor: Arguing on the internet is like running in the special Olympics, even if you win, you're still retarded.

And I stopped doing so after it was clear the guy was unable to realise why people took issue with his comments.

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jt1080

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Edited By jt1080

Game is now on my radar, as long as the PC version isn't a bad port.

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Chummy8

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Edited By Chummy8

Ok, I'm in.

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Vadered

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Edited By Vadered

I would love to play a game with one of the GB guys doing a quick look. I'd see the handle, my face would get a grin the size of the original Xbox controller, and then one of two things would happen -

1. I'd get annoyed at the guys respawning 20 seconds into a 10 second respawn timer since they hang out in the menus talking for a moment as opposed to immediately hopping in, or being annoyed that the guy running the QL wasn't checking any other angles but directly in front when escorting a carrier, or stuff like that. I certainly understand WHY that happens - it's really, REALLY hard to analyze a game and actually play it proficiently at the same time, particularly since the crew usually haven't invested hours and hours into most of their QL games prior to filming. It's a bit much to ask them to lead the team to victory while providing insightful and detailed commentary when they've maybe played 5 matches.

2. I'd mic-spam "YO, FIDY, JUMP THAT BIG-ASS RAMP!"

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m0nty

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Edited By m0nty

@Splodge said:

As always, the colour pallet of the future is comprised of dull greens, browns and greys.

Don't forget orange. Coco hot pants are in the future too. That's why Skynet became self aware.

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Edited By MightyDuck

I picked this up the other day and am really enjoying it.

While the campaign may not be as tactical as I had hoped, online has been a blast. Lots of solid team work on there so far. I'm really happy with the purchase.