Something went wrong. Try again later
    Follow

    Sid Meier's Civilization V

    Game » consists of 6 releases. Released Sep 21, 2010

    Civilization V brings brand new gameplay elements to this beloved franchise, while maintaining the "just one more turn" mentality.

    cult_of_cthulhu's Sid Meier's Civilization V (PC) review

    Avatar image for cult_of_cthulhu

    Australia for the win!

    As a long term fan of the original, I approached this with a sceptical heart. I had been burnt badly by Civ Rev and wondered if I was doomed to Dosbox and my original copy of Civ 1. But I was actually amazed at how well Civ 5 took the series back to the heart of the game. Whilst the hand holding "auto improve" still exists, I am still a purist of the micro management days and can still manually control the development of my empire. 
     
    The move to Hexes is something long overdue, as any tabletop gamer will tell you the inherent flaws of a square based system were out of wack with a game that had always been  3 parts strategy 1 part CHARGE! Although I admit it takes a bit of getting used to when preparing your battle lines( surrounding a city only allows for 6 avenues now rather than the traditional 9.)  
     
    Unit composition remains as you would expect largely unchanged from the most recent incarnations ( however all features of the units have been tweaked and rebalanced)
     
    Game play speed ups are a mixed bag. Whilst I appreciate not everyone has 12 hours to invest in a game that can suddenly go horrible wrong (anyone else had a sudden nuclear strike turn you from king to pauper?) I also think that maybe this isn't the game for them. I have always felt that the game was like a morning flower, unfurling its petals before me at it's own pace.  I often played until I had supped my fill of the bouquet, then started a new game knowing full well I would never see the worlds dramatic conclusion. 
     
    All in all I can not judge the longevity of this product without reference to the previous ones. I believe if steam had existed in my formative years it would have served but one purpose.  That is to show that the sum total of all my other gaming experience with every other game from zork to Halo Reach would not add up in hours played to the time I have invested in Civ 1. 
     
    Long live the Civilisation!

    Other reviews for Sid Meier's Civilization V (PC)

      Own The World, Lose Your Time 0

        Back in the late 1990s, my parents bought me a pretty old Mac from a friend my mother worked with. On this computer was Civilization II, thrown in with a bunch of other games I spent my late Middle School to High School years playing. Little did I know this was the beginning of an obsession that would last over 3 more games and 10 more years of my life. I had no idea what I was doing, but I had many a late night trying to slowly take over the world. So as you would probably expect, this review...

      12 out of 12 found this review helpful.

      A review for Civ-fans 0

      It started with me skipping lunch to play Civ 1 in the computer lab in high school, and it led to spreadsheets calculating tile yields and worker moves to maximize the first 100 turns of Civ 3 games and countless big fat crosses scrawled on the back of slips of paper to figure out how many farms I needed to build to work all of a cities tiles plus specialists in Civilization 4.  So you could say that I'm an experience civilization player. If you're a fan too, then you are probably already playin...

      15 out of 16 found this review helpful.

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.