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Determines how long a player should keep their balance on an object.
When a character from an existing media franchise makes a brief appearance in a video game, sometimes without even openly acknowledging their origins.
A concept used in many racing and action games in which your vehicle or character is airborne and shot at an awesome angle, often in slow-mo.
Some games allow you to attack your opponents during a race.
The inclusion of skateboarding, snowboarding, or other X-Games fare as a diversion. Popular in the 2000s during the height of Tony Hawk's Pro Skater.
Receiving damage or dying as a result of falling.
In skateboarding games, the Flickit control scheme allows players to control their board and perform tricks with an analog stick rather than the previous standard of button combinations.
The ability for an athlete or character, especially in extreme sports or platforming games, to rotate their bodies in a frontal or backward motion, creating inertia that propels them into a flipping motion.
A technique used in most extreme sports that allows the athlete to twist their bodies while still maintaining possession of their board. Applicable to both snowboarding and skateboarding.
Joke characters are characters in video games that provide humor, and are often parodies of characters from other games, or parodies of famous celebrities.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
The Natas Spin is achieved when a skateboarder spins on the spot whilst perched on a narrow object.
Games usually have numbered sequels, like Final Fantasy I through XIII, but some series like to stop numbering their sequels, then number them over again. This is the concept of games that had a numbered series, then stopped, then got numbered again.
Revert is a trick in the Tony Hawk series of skateboarding games that allows players to link vert tricks into combos.
A concept introduced in Vagrant Story. A long attack combo results in higher Risk which lowers your chances of landing a successful attack.
A skateboarding technique where the skateboarder holds on to the bumper of a moving car in order to go faster.
Any person that is in an Army.
A grid that is organized for the start of the race in rows of 2, 3 or more. Very useful for standing starts in various racing titles.
People who are aged during the growth period of adolescence, traditionally between 13 and 17 years old.
Whether it be for points, speed boosts or just for aesthetic purposes, this game includes fancy tricks that the player can perform.
Extra objects, characters, or content in a game that can only be accessed after completing a certain task such as completing the game, or by using cheat codes.
Popularized by the Prince of Persia: Sands of Time trilogy, wall running is a concept employed in platforming games. The move is often executed when needing to traverse a gap with only a wall in place. Also includes running straight up walls.
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