Just finished a couple hours with the Beta. Hard to believe its actually in our hands. Its impossible to not notice how dated this thing is. And since its a live service game, it manages to be less interesting than its inspiration and pedigree, while hilariously showcasing the classic GaaS formula. Granted, I didn't finish the content available, and its surely more involved than what I did play but its hard to imagine it getting much better. There are more weapons and such that I didn't get to experience in my short adventure, however it doesn't seem like they would add a great deal of other options. The first thing that got me was how the ships have glowing red pieces on the side that you can shoot for more damage, not unlike the purple bits in Suicide Squad, and that gave me a chuckle.
The fact that you cannot board ships in this is easily the biggest glaring issue I have when comparing this thing to AC4. Even if the added weapons you get as you progress offer a few more combat options its difficult to reconcile this omission, which is likely due to it being a MP game.
The sailing itself is pretty much the same as you remember, albeit with a more zoomed out view unless you're doing certain things.
Exploration has been a pretty big letdown. You sail towards a ? and the most I found was another little village with more merchants and stuff you find in the main village you start in. Any other island I landed on had very little to find or engage with. When you happen upon a ship wreck or a resource, you are greeted with a lock picking minigame that simply requires you to hit X when the meter hits the green portion which either simulates you breaking locks to get loot from a wreck or chopping multiple times to get whatever material it is. There is also materials and loot strewn about the water as you navigate around that you can gather. Then there is ship storage that you don't want to let get too full or your ship will not be able to drop full sails.
One thing that returns from older games is the ability to hunt in the water with harpoons like AC4. I actually quite enjoyed that part in Black Flag, so its a shame that its dumbed down in this. You don't get dragged around at all by sharks or anything. Though, the sharks look kinda cool jumping out of the water. I'm curious if there are ship wrecks underwater, but I won't be surprised if its not an activity in this.
I find it hard to imagine what the real pull to keep playing this game will be. Looting is boring and the story and characters haven't enticed me in the slightest. The ship battles themselves are fun enough, but I just can't imagine it sustaining long term interest. Especially when I think about it not having the same team mechanics as Sea of Thieves. Roaming the sea's with some pals is likely to elevate the whole experience as per usual but the restrictive nature of everything leaves a lot to be desired and really highlights how long this game has been cooking. It does run pretty smooth so that's a point in its favor.
I don't think I'm done with the Beta quite yet. I'd like to see what else it has to offer since I loved AC4 so much and its kind of scratching that itch. But its not quite hitting the spot. Maybe if it were 2017.
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