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Phantasie IV: The Birth of a Heroes is a follow-up to Winston Douglas Wood's popular Phantasie series. This sequel was developed by Star Craft and was only released in Japan.
A compilation containing the first 3 games from the Phantasie series,
A fantasy rolepaying fame released in Japan.
The is a top-down party driven rpg. The basic plot involves the main character, Lukas, and his party trying to trap the demon Dreax in the Magic Candle before it burns out completely. This game also featured a job system that the player could use to make money.
A role-playing adventure and the second game in the Phantasie franchise. The player commands again a band of six adventurers and has to stop the Dark Lord Nickademus who has enslaved the people of the beautiful island of Ferronrah.
A Japan-exclusive graphical variant of Softporn Adventure.
Sequel to Transylvania, a graphical text adventure
A classic role-playing game in which the player commands a group of one to six characters whith such roles as monk, priest, wizard, ranger, thief or fighter.
A graphical text-adventure game designed by Bob Blauschild in which the player has to save the world's five largest cities from being destroyed with thermal nuclear weapons.
Graphical version of the original Scott Adams all-text adventure Voodoo Castle.
A game based on the Jim Henson film that goes by the same name.
The first Ultima game to be published by Origin Systems Inc.
An early adventure with optional graphics, and a text interface.
A graphic text adventure.
A text adeventure written by Tim Wilson and published by Sirius Software for various 8-bit platforms.
A graphical text-adventure in which the player has to escape from the mid-African nation of Rungistan.
Graphical version of the original Scott Adams all-text adventure, Strange Odyssey.
Graphical version of the original Scott Adams all-text adventure, The Count.
Graphical version of the original Scott Adams all-text adventure, Adventureland.
Graphical version of the original Scott Adams all-text adventure, Pirate Adventure.
Graphical version of the original Scott Adams all-text adventure Secret Mission aka Mission Impossible.
A graphical text-adventure written by Tim Wilson in which the player has to find and rescue Professor Paul Eisenstadt who was captured by the KGB and is being held somewhere in northern Afghanistan.
An adventure game designed by Roberta and Ken Williams. Although the game itself is entirely text based, it was the first adventure game to feature graphics. The game places players locked inside a mansion, tasked with finding a way out.
In this text adventure, written by Scott Adams, the player awakes in a sealed wing of the Count's Transylvanian castle and must approach his goal of overcoming the Count to not end up as his next victim.
The sixth game of the Scott Adams text adventures series. This time the player, marooned at the edge of the galaxy, has stumbled on the ruins of an ancient civilization complete with fabulous treasures and unearthly technologies.
The seventh entry in the original Scott Adams text adventure series. This time the player finds himself hoplessly lost in the middle of a carnival fun house and must solve the mystery of the place.
Adventureland was the first text adventure game released for home computers. It is also the first work by Scott Adams.
The fourth entry in the original Scott Adams text adventure series. This time the player must rescue Count Cristo who has had a fiendish course put on him by his enemies.
Secret Mission is the third text adventure game created and and developed by Scott Adams.
Sail the high-seas in this text based pirate adventure.
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