@theadmin: Thanks for sharing this! Even though I'm an old man who still doesn't understand reddit so that was kind of an ordeal to get through. I want to bring this little back and forth to attention, as Gabe very eloquently explains a point I've been trying to make:
Q: I think that this whole debacle has created a split in the Skyrim community with modders angry at each other for "selling out" and the players mad at the modders because we see it as a cash grab, and everybody's pissed at you and Bethesda. The community plus the mods have kept this game alive for four years and now we're all mad at each other and I feel this will be a clusterfuck to the end. Whenever that will be. However you end this, I hope you do it for the right reasons.
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A: Sky rim is a great example of a game that has benefitted enormously from the MODs. The option for paid MODs is supposed to increase the investment in quality modding, not hurt it.
About half of Valve came straight out of the MOD world. John Cook and Robin Walker made Team Fortress as a Quake mod. Ice frog made DOTA as a Warcraft 3 mod. Dave Riller and Dario Casali we Doom and Quake mappers. John Guthrie and Steve Bond came to Valve because John Carmack thought they were doing the best Quake C development. All of them were liberated to just do game development once they started getting paid. Working at Waffle House does not help you make a better game.
(the emphasis is mine)
Also, it could make the whole thing look like the App Store on Apple devices, and nobody wants that. I mean, having popups in Midas Magic? Are you fucking kidding me?
Be careful slogging through the dross of the past few days. As usual, there's a lot of angry misinformation out there.
As I explained in a different thread about that Midas Magic situation (so the "you" isn't you, but rather another duder I was replying to):
"I'm not sure if there's some confusion here, but this wasn't exactly "pop-up advertising", as the title of the thread implies. It was apparently a person who had a paid mod on Steam that didn't interrupt gameplay at all, along with a free version hosted elsewhere that would rarely pop up a request to buy the full paid version.
Maybe that's what you're talking about, and what you find distasteful, and that's fine. But to me at least, there's a huge difference between a free thing asking the user occasionally to upgrade (like many shareware games I played in the 90s), versus a mod that randomly shows me another fucking Game of War: Fire Age ad, or something."
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