@DoctorWelch said:
Wait, what? This game is religious or anti-religious or something...hmm, weird, I didnt even think it really had a story or anything.
The Binding of Isaac's plot is a spinoff of the bible story with the same name. Isaac, a child, and his Mother live in a small house on a hill, both happily keeping to themselves, with Isaac drawing pictures and playing with his toys, and his mother watching Christian Broadcasts on the Television. Isaac's mother then hears "a voice from above", stating her son is corrupted with sin, and needs to be saved. It asks her to remove all that was evil from Isaac, in an attempt to save him. His mother obliges, taking away his toys, pictures, game console and even his clothes.
The voice once again speaks to Isaac's mother, stating he must be cut off from all that is evil in the world. Once again, his mother obliges, and locks Isaac inside his room.
Once more, the voice speaks to Isaac's mother. It states she has done well, but it still questions her devotion, and requests she sacrifice her son. She obliges, grabbing a kitchen knife, and walking to Isaac's room. Isaac, watching through a sizeable crack in his door, starts to panic. He finds and enters a trapdoor, just before his mother opens his bedroom door. Isaac then puts the paper he was drawing on onto his wall, which becomes the title screen.
The first ending shows God stopping Isaac's mother while she's poised to stab Isaac, by throwing a Bible off of a shelf and onto her head. Isaac then stands on his mother, victorious. Isaac puts down the paper he was drawing this scene on, when his mother breaks through his door behind him, holding a kitchen knife.
The 10th ending shows Isaac opening a treasure chest, which contains a dead blue baby referencing an older game the creator made. The blue baby can then be played as a character.
The final ending, achieved after beating Satan in Sheol, shows Isaac opening the chest once again, his mouth stuck in mild horror. This time, the environment and character then change in unison, flickering through all personas Isaac has had throughout the game, until reaching Isaac once more. Now in his bedroom, Isaac climbs into the chest, closing it behind him, perhaps referencing to Ending 10 or a childhood flashback of him breathing heavily in a chest.
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