EDIT: This has now been fixed, at least for me.
When the shut down of The Crew was announced for March of this year I decided I was going to play through it before that happened because I bought the game back in the day and never got around to it. I downloaded it to my Xbox and booted it up only to be greeted with a server error that made it unplayable. I have tried intermittently since that happened about a month ago and have had the same error. Others have reported the same issue on the subreddit for the game and have submitted error reports to Ubisoft only to be met with silence. It appears not to affect PC players and to only affect some console players (and possibly to be account specific) but nobody seems to have figured out a solution to the issue.
From a purely business perspective I understand that Ubisoft has nothing to gain from fixing a game they have delisted and are pulling down anyway, but it just shows their complete and utter indifference to customer satisfaction. I buy a lot of games and I will probably buy an Ubisoft game again at some point, but I will definitely never buy an always online Ubisoft game for anything above a pittance and I will probably never buy an Ubisoft game at full price for a very long time. This situation has infuriated me on multiple levels. Ubisoft was perfectly happy to take my money and not even meet their own timeline for keeping the game up.
I'm not a full bore "modern gaming sucks" guy because there are lots of things about modern gaming that I really like, but this kind of thing definitely reminds me that modern game companies, for the most part, do suck. They just do not care about games, and especially older games. The "always online" thing is a disaster and in many cases seems intentionally designed to make games unplayable after a time. If the Forza Horizon series can be played offline there's no reason for The Crew to be always online. Same for the Halo series and Redfall. Types of games that many people play solo and that have had no issues having offline and online multiplayer modes in the past are now being built around being temporary and temperamental and game companies can offer zero good reasons for doing things this way.
Do I really care that much about The Crew? No. If it were at the top of my list I would have played it by now. But the principle of the thing matters a lot to me. It's the arrogance and total lack of accountability that get to me. Companies keep on asking for more money for their games but are happy to build them so they can't work without support and then drop that support when it's no longer profitable. Babylon's Fall didn't even last a year. It is literally impossible to list all the games with content roadmaps that never actually happened because the game didn't perform well enough. But they were happy to take people's money with false promises.
Suicide Squad Kill the Justice League is launching as yet another online only game. They are promising an offline mode down the road but we've heard that before. Redfall is supposed to have an offline mode eventually but are they really going to invest the resources for that for the 7 people still playing that?
It's not just gaming. Amazon is now adding advertisements to Prime Video and other streaming companies seem to be preparing to do the same. We all know how horrible websites have gotten with their ads over the years. As media continues to consolidate under a few very large companies there is less and less interest in providing customers with a good experience and a greater feeling that we're just being presented content slop on a tray and told to like it because it's the only game in town. Kind of like a cafeteria school lunch but without the benefit of it at least being cheap.
I've made no secret of the fact that I'm just not that into games right now. I think this is part of it. I'm exhausted as a consumer. I look at the gaming landscape for this year and so much of it just sucks. Endless remakes and battle passes and New Game+ modes locked behind paywalls. Always online BS and games that they want you to buy and not own. Immortals of Aveum was not a very good game but it's the last one I felt compelled to binge because it was straightforward in every way. Buy it, play the campaign, move on. If I want to play it again in 10 years I can.
Maybe I'm just old.
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