I guess it's a good thing I can't afford to buy Skyrim yet then!
The Elder Scrolls V: Skyrim
Game » consists of 30 releases. Released Nov 11, 2011
- Xbox 360
- PC
- PlayStation 3
- Xbox 360 Games Store
- + 5 more
- PlayStation 4
- Xbox One
- Nintendo Switch
- PlayStation 5
- Xbox Series X|S
The fifth installment in Bethesda's Elder Scrolls franchise is set in the eponymous province of Skyrim, where the ancient threat of dragons, led by the sinister Alduin, is rising again to threaten all mortal races. Only the player, as the prophesied hero the Dovahkiin, can save the world from destruction.
Backwards Dragons, Broken Resistances in Skyrim Patch
70+ hours into my main character, 2 freezes, nothing else to report. Just started in on a new character today post patch. 2 hours, zero freezes, nothing else to report.
It sucks some people have a lot of problems, but I honestly couldn't give a shit less. I've had so much fun and had so few issues that nothing any internet whiner says can sour my opinion on Skyrim in any form.
Ugh, this patch has caused my game to become unplayably slow in large areas or during battles, to the point of it half-locking up whenever I kill someone. Did they import the PS3 problems to the 360 with this patch?
buwahah, just met my first backwards dragon, he somehow got stuck in the sky and proceeded to spin, causing the 360 to take a shit and fall to 5 frames per sec, killed him tho
@Delta_Ass said:
@Vodun said:Right, and movie critics should make movies before they write reviews. Sure making a lot of sense there.Hands up all those complaining about the bugs in this epic, mastodon of a game, who have actually worked with software development? Oh? Didn't think so.
No, never said that. But they should probably know how a movie is made...might help them in their profession.
my question is, how in the hell do you fuck up something as major as how dragons move with a patch that's supposed to fix stuff, do they even test this shit?
@LutonHatter said:
@Vodun: I'm not moaning as I'm waiting until after all this mess before I start playing it. But I would of had unit tests in place to catch the MR bug and in my debug builds asserts to catch backwards flying dragons.
Unit testing is probably the reason this happened. They've fixed problems unrelated to these new bugs and they had no way of detecting them. Also, could you imagine running a comprehensive test cycle on a game like this after fixing something? Also, from what I read not everyone is experiencing the bugs. Even if they did a full cycle it's not certain they'd find it.
As much as people dislike it, considering the complexity of these games there is, to my mind, no other way than having end-users act as acceptance testers.
@Deleth said:
@Vodun said:
Hands up all those complaining about the bugs in this epic, mastodon of a game, who have actually worked with software development? Oh? Didn't think so.
So? We don't work as game developers, we're not supposed to be able to fix this problems. If your taxi driver drives the taxi into a wall, do you have no right to complain if you don't own a drivers license? If your doctor were tro prescribe you the wrong medicament and you're going to die because of that, would you have no right to complain because you're not a doctor on your own?
You always have a right to complain, but if you know what you're talking about it carries a bit more weight.
Also, putting your life at risk =/= backwards flying dragon.
Ok this explains why my flame atronach was constantly dying against Daedric mages that were shooting fire balls at it.....
The mouse sometimes doesn't register topics in dialogue or items in your inventory/containers when you hover the mouse over them. Makes you say the first dialogue option over and over even tho you scroll down and hit something further down. I'd imagine this also makes you pickpocket items that you don't intend to pickpocket, screwing you badly. Beth, in the vein of what people say to Notch and Blizz: Fix your game.
Didn't buy this game so I have no beef with the developers.
But just wanted to say,
FAILLLLLL
/sigh
You would thinking with nearly half a dozen major games under their belt, they would have gotten their software engineering right already. No other game developer releases games that are this buggy and in general this "technically fucked up" - game after game after game.
Seriously.
http://twitter.com/#!/Sinnix/status/142103597944020992/photo/1
(Xbox 360, Skyrim 1.2) I found this today when shopping in Whiterun. I'm not sure if it's related to the patch... but it sure is weird!
Put about an hour and a half into 1.2 on the 360. Did a short quest, fought three dragons, and sold some stuff to the Whiterun vendor. The dragons did a little more damage than they should have, but so far so good.
@NaCl said:
Didn't buy this game so I have no beef with the developers.
But just wanted to say,
FAILLLLLL
/sigh
You would thinking with nearly half a dozen major games under their belt, they would have gotten their software engineering right already. No other game developer releases games that are this buggy and in general this "technically fucked up" - game after game after game.
Seriously.
obviously you dont understand bethesda. This is how they work. This is what makes them a top developer. This is why people buy their stuff day 1 even though there will be glitches Everywhere.So if a company can make games consistently with glitches and still sell millions of copies then all I can say to you is FAILLLLLL on your little rant post that you have no say in the matter as you have yet to even buy the game.
But on the patch, I have yet to see a difference during the game at all so I didn't even know there was a patch already :D
Dear internet: Please stop saying "FAIL" or "EPIC FAIL". It's not funny anymore, and hasn't been for years.
Backwards dragons I can cope with as with the other funny bugs, but the magic resistance stuff being broken is a big problem.
I think a lot of people like to moan about Bethesda without really thinking about the size or complexity of their games (it's not a coincidence that the developer with the greatest reputation for bugs is the same developer that makes the biggest, most complex and free roaming games.Also remember developers with good reputations like Rockstar suffer when they try to create similliar experiences e.g. RDR) and most of what people refer to as game breakers are nothing of the sort. This magic resistance bug however is the worst thing I have seen from them.
I can put up with crashes , NPC's stuck in the floor etc but ruining balance destroys the whole game.
Yup. Just confirmed for myself, on 360, that atronachs, at the least, are not immune to damage from their native element. This sucks.
I reinstalled the game as soon as I got the patch, and the texture issue seems fixed (I can see my fingernails). I've fought several dragons tonight and not seen any fly backwards, so there's that.
Breaking magic resistance? That's pretty big. I'm playing a pure mage, and although I maxed out flame and lightning perks with my 100-level Destruction, I completely ignored Ice. Ice is by far the weakest, or at least was, since 3/4ths of the humanoid enemies are Nords (resistance to cold). 25% of animal types resist cold. MOST dungeons are inhabited by Draugr (50% Frost resist) or Dwarven Automatons (completely immune to it). Half of the dragons are Frost. Hell, even Vampires are resistant.
Has anyone checked regular damage resist? I got one-shotted by (admittedly an ebony) bow fired by a Draugr Scourge a few minutes ago. Granted, I've dropped 9/10ths of my points into Magic rather than Health, but I wear light armor aside from my Archmage robes (that magic mask, elven boots and gloves w/ +magic enchants) and I had Ebonyflesh on at the time.
I just got that Master level 80% resist damage spell. I'm gonna be pissed if that doesn't work!
Edit: Oh, but is there perhaps an up-side? I use the apprentice Stone for the extra magic regen, at the cost of a huge weakness to magic. I'm almost unstoppable by most enemies, but throw a wizard at me, if I don't have a ward up, I'm toast. I'll have to check and see if maybe my weakness is gone.
@McShank said:
@NaCl said:
Didn't buy this game so I have no beef with the developers.
But just wanted to say,
FAILLLLLL
/sigh
You would thinking with nearly half a dozen major games under their belt, they would have gotten their software engineering right already. No other game developer releases games that are this buggy and in general this "technically fucked up" - game after game after game.
Seriously.
obviously you dont understand bethesda. This is how they work. This is what makes them a top developer. This is why people buy their stuff day 1 even though there will be glitches Everywhere.So if a company can make games consistently with glitches and still sell millions of copies then all I can say to you is FAILLLLLL on your little rant post that you have no say in the matter as you have yet to even buy the game.
But on the patch, I have yet to see a difference during the game at all so I didn't even know there was a patch already :D
Say what you want man, it's still "FAILLLLLL", "Software Engineering FAILLLLLL" to be precise.
How many fucking years have they been developers? I can excuse them if they were just starting out, but Bethesda aren't newbies to the craft.
Good lord. If their current set of programmers are inept at low-level programming, hire some that know WTF they are doing. It's not as if they can't afford it - they are a major developer that racks in billions of dollars. There is no excuse.
PS: I suggest you don't defend their half-ass technical work just because you are a fanboy of their stuff. It will only encourage them to release more buggy games in the future.
@RobertOrri said:
Dear internet: Please stop saying "FAIL" or "EPIC FAIL". It's not funny anymore, and hasn't been for years.
FAILLLLL
:P
/dives for cover
Found a backward flying dragon yesterday. Was weird and funny at the same time. Just hope the don't "fix" the giants clubbing dudes into space.
What a clusterfuck. And I thought the debacle Techland had with Dead Island on PC was embarrassing. Only Bethesda could release a "patch" that ended up breaking a ton of big shit that worked just fine beforehand and fixed stuff most people didn't notice or care about to begin with (what the hell is the "rare NPC sleep animation bug" anyway?).
It looks like installing the game to your Xbox 360 harddrive fixes the problem. My spell-hand textures are back to high res as they were blurrier and less detailed before when I was playing off the disc. So I guess the patch helps installed 360 gamers, but leaves a detriment to those who choose to play off the DVD.
People, people....
As always, it is a vocal minority that are experiencing these issues. Of everyone in my games dev course who is playing skyrim (mostly all, around 35) only one person has had any kind of issue. About 10 play it on Pc, the rest is split between the consoles.
The magic resistance thing sounds pretty lame. Hopefully they will sort it out.
It saddens me that people are not playing his game because they are terrified of bugs. It really is a masterpiece. Any bug complaints or interface issues really are incidental. They will get modded/patched out.
Im goin back back... To skyrim skyrim...
@Vodun said:
@Delta_Ass said:
@Vodun said:Right, and movie critics should make movies before they write reviews. Sure making a lot of sense there.Hands up all those complaining about the bugs in this epic, mastodon of a game, who have actually worked with software development? Oh? Didn't think so.
No, never said that. But they should probably know how a movie is made...might help them in their profession.
They don't and it doesn't. They don't have to know about how a movie was made, since it absolutely doesn't matter at all. Only the finished product it what is important, since it is that what people are going to see at the cinema. Same goes for games.
@Deleth said:
@Vodun said:
@Delta_Ass said:
@Vodun said:Right, and movie critics should make movies before they write reviews. Sure making a lot of sense there.Hands up all those complaining about the bugs in this epic, mastodon of a game, who have actually worked with software development? Oh? Didn't think so.
No, never said that. But they should probably know how a movie is made...might help them in their profession.
They don't and it doesn't. They don't have to know about how a movie was made, since it absolutely doesn't matter at all. Only the finished product it what is important, since it is that what people are going to see at the cinema. Same goes for games.
Shrug, that's your opinion. I'm of the opinion that if you're going to talk shit about something...you should know what you're talking about.
Ya, I still have 4 or 5 side quests that I can't complete because of bugs. Oh well, maybe next patch.
Bethesda had less than a 100 people testing Skyrim before it came out. After 11-11-11, Skyrim suddenly had millions of "testers" (namely us gamers) and the chance of finding the odd bug is considerably bigger with that many players.
Give 'em a break! :-)
P.S. And how many other games have a bug, people request they don't fix?! (Giants-clubbing-people-into-space-bug) :-)
Not sure how you overlook nullifying magic resistance but hopefully they can patch the patch pretty quickly. Also that guy in the youtube video is teeth-grittingly annoying and sounds super rehearsed.
Still no word from Bethesda about this? You'd think they'd have patch damage control down to a science by now.
@StageLXdk said:
P.S. And how many other games have a bug, people request they don't fix?! (Giants-clubbing-people-into-space-bug) :-)
I would find it pretty funny if that particular bug is somehow triggering all these other problems.
@Afroman269 said:
Fuck you, Bethesda. I like Skyrim and all but this is just stupid, fuck you.
yeah fuck them for not being able o know 100% what every bug will do an if any more bug will pop up. Fuck them for not being all knowing.
I'm holding off on the patch, though now I'm hitting the bug where dragons don't release their soul all the time. 4 of my last 5 dragon slayings didn't yield a soul. Not sure if it's because I pretty much never spend them or not. I guess I'll spend a half dozen of my stash and see if that helps things or not.
Fuck them for continuing to solidify their track record of releasing broken games. Still sad to see people still wanting to bend over backwards for this nonsense.@Afroman269 said:
Fuck you, Bethesda. I like Skyrim and all but this is just stupid, fuck you.yeah fuck them for not being able o know 100% what every bug will do an if any more bug will pop up. Fuck them for not being all knowing.
@Afroman269 said:
@EveretteScottFuck them for continuing to solidify their track record of releasing broken games. Still sad to see people still wanting to bend over backwards for this nonsense.@Afroman269 said:
Fuck you, Bethesda. I like Skyrim and all but this is just stupid, fuck you.yeah fuck them for not being able o know 100% what every bug will do an if any more bug will pop up. Fuck them for not being all knowing.
Except a lot of us aren't having any problems with the game, or any problems with the new patch.
So maybe something else is at fault rather than broken software?
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