It's perhaps part of Final Fantasy Legend's charm, but there were so many janky things about this game I don't know where to begin. Frustrating: I don't know when my mutants increase their stats or which stat is increased until I check. I don't know what abilities they gain or lose until I check, and there seems to be no rhyme or reason to what's dropped. Amusing: My mutant went from having 10 uses of Mirror, 3 uses of Power and 23 uses of ESP one battle to having 40, 1, and 66 respectively. Also, she somehow got to 99 Mana before I beat Sei-Ryu.
Maybe I'm just ass-crazy, but this jankiness is one reason why I still play it today. Well, that and I know what to expect already, I guess. If I had to play a janky retail game in this day and age I don't think I'd last past hour 2.
The Final Fantasy Legend
Game » consists of 2 releases. Released Sep 30, 1990
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