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Game » consists of 3 releases. Released Aug 14, 2006
Adventure Game Studio (AGS) is a freeware tool that can be used to create Sierra and LucasArts-style adventure games.
In computer games - especially rpg - they're a great source of booze and often information.
Games that ask the player whether they are sure about the decision that they have just made.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
Someone who investigates unsolved crimes and other mysterious happenings, either for a living, as a hobby, or simply by chance.
Some games have included developers commentary. These comments can be in text form, audio that plays in the game or the menus, or video. Sometimes they are just added in the collectors editions.
Some games portray cutscenes as portraits of characters talking to each other.
Dialogue trees are a feature through which the player selects responses from a list of choices, eliciting reactions from NPCs and determining the path of the conversation and story.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
A gesture used to express shame or disbelief.
Advertisements sometimes appear in game as a spoof on real-life advertisements, or to further envelope the player in the video game world.
The concept of a game referencing another game through mockery, parody or even directly. A game reference to the same franchise does not count.
A digital distribution platform that focuses on providing DRM-free computer games, both old and new.
Graffiti is the practice of painting, etching, stickering, pasting, or in any way marking public or private property with lettering or images for a variety of different ends. Depending on one's perspective, graffiti can be considered either art or vandalism.
Hostages exist to be saved, guarded, and occasionally executed.
Sending or receiving fake email inside a game.
“Indie” or “independently developed” games are video games which are developed by a studio without the support of an external publisher.
Indie Royale sells bundles of independent games for cheaper than they would cost purchased separately. Purchasers can choose to pay more than the current minimum to lower the minimum price for others.
A gameplay mechanic allowing players to store their items and freely carry them around.
Monotheistic religion practiced by the Hebrew, or Jewish, people. Its major scripture is the Tanakh, which is referred to as the Old Testament by Christians.
This concept is for games in which at least one of the main characters is male.
A game where you eventually receive a map of an area. Like in Metroid Prime you have map download stations to get a map outline of the area. This is the same concept in the exploring Castlevania games.
Moral dilemmas presented to the player that often have a significant effect on the story or other characters.
Murder is the act of ending the life of another living thing against its will without the sanction of a higher governmental authority, such as the casualties that result from acts of war. It is generally intentional, at least in a legal meaning, but not necessarily.
The concept of operating a computer inside a game via its own operating system. The player might have access to a virtual desktop or console commands to reach the desired information.
Games that have had an Original Soundtrack album released.
Point and click is an interface featured in a specific kind of adventure game, where players click on objects and characters to interact with them.
Referencing a TV show, celebrity, song, trend, historical event, etc. is one of the easiest ways to get a laugh. This can be either a throw-away gag, like the name of an achievement, or the main subject of the game.
A gathering of people who believe in the same higher power(s), and follow the rules laid out by the mortals chosen to be their prophets. Video games generally try to shy away from negatively portraying real religions to avoid controversy, however they make ample use of fictional in-game religions.
Sometimes the creator's logo or name can be found in the product's game world.
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