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A non-interactive sequence within a game most often used for plot advancement.
Some characters get drunk off of alcohol - often this is portrayed with blurred vision, impaired movement, or slurred speech.
The head honcho of a group of miscreants
A gang isn't just two crude dudes, it's a whole mess of them. There's all kinds of different gangs represented in games: street gangs, organized criminals, and even high school cliques.
A status of decreased cognition caused by a substance such as alcohol.
Characters who speak Hiberno-English.
The act of breaking the law.
Some action-oriented games make use of motion capture technology to make character's movements realistic.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
Criminals banded together with a common goal in mind. Can range from a band of thugs to the Mafia.
The American Mafia which originated in Sicily and took root in Eastern America around the 20th century. It is also known as Cosa Nostra meaning "Our Thing". The explosion of Mafia activities and power in America happened in 1920's and their power lasted well into the 1970's and 1980's.
An organized crime syndicate often consisting of members with shared ethnic backgrounds or cultural beliefs.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
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