Urgh, to say I'm worried about this would be an understatement. I've been a huge fan of the Tomb Raider series since the first game, and I've played every single one of them. I've noticed people call the recent ones weak, which I think is completely unfair. Chronicles wasn't fantastic, and the weakest of the PS1 series. Angel of Darkness was awful. But after that the series has gotten increasingly better again. Maybe not to the quality of the first few, but still very enjoyable nonetheless. Anyway, the thing that's always been great about the tomb raider series is the distinct yet very separate level design. Take for example, Tomb Raider 1. Every level is completely unique and completely memorable. You could mention absolutely any level from the original game and I'd immediately be able to remember so much from the name alone. It's the same with most of the sequels too. Open world enironments can't do this. You can't have sudden changes.in level design that make the whole thing memorable. It tends to become more about the size of your world then. And the larger the world the more spread out the interesting things become. Anyway, in terms of Multiplayer? I really hope not. I've never thought for even a split second in the 14 or so years I've played the series, "Hey wait. This needs Multiplayer!" But then maybe I stand alone, in that I enjoy a good solid single player experience, far more than a Multiplayer one.
Multiplayer or not, however. I'm still extremely worried for the series given the turn of events.
Tomb Raider
Game » consists of 22 releases. Released Mar 05, 2013
- PlayStation 3
- PC
- PlayStation Network (PS3)
- Xbox 360
- + 7 more
- Mac
- PlayStation 4
- Xbox One
- Google Stadia
- Xbox 360 Games Store
- Android
- Linux
A young and inexperienced Lara Croft is shipwrecked on a mysterious island in this reboot of the beloved action adventure franchise, which departs from the mood of prior games in the series.
Job Listing Suggests Multiplayer Coming To Tomb Raider
Heh. Why are people complaining? Anything new and possibly interesting introduced into something old and dated like the Tomb Raider franchise can only be a good thing.
And why do people still insist that muliplayer is still a bad thing that negatively affects the quality of the game? Have people not learned from games such as BioShock 2 and Assassins Creed Brotherhood, Call of Duty, that the muliplayer experiences can be just as engaging as the single player?
But hey, complaining is just as much fun! Yay complaining!
" @JJWeatherman said:Very true. At least we have Bioware showing that games can be great, mega sellers and single player only." I'd bet this turns out to be true. Multiplayer is practically required these days. "Which is a sad statement in of itself, IMHO. "
" Heh. Why are people complaining? Anything new and possibly interesting introduced into something old and dated like the Tomb Raider franchise can only be a good thing. And why do people still insist that muliplayer is still a bad thing that negatively affects the quality of the game? Have people not learned from games such as BioShock 2 and Assassins Creed Brotherhood, Call of Duty, that the muliplayer experiences can be just as engaging as the single player? But hey, complaining is just as much fun! Yay complaining! "Limited amount of resources in game development means multiplayer incursion negatively impacts the single player game typically. But hey I'm just complaining.
" @sofacitysweetheart said:Yes, yes you are. It's standard practice at this point for a developer to create or find a "sister" studio with a whole separate team from their own to focus on the mp." Heh. Why are people complaining? Anything new and possibly interesting introduced into something old and dated like the Tomb Raider franchise can only be a good thing. And why do people still insist that muliplayer is still a bad thing that negatively affects the quality of the game? Have people not learned from games such as BioShock 2 and Assassins Creed Brotherhood, Call of Duty, that the muliplayer experiences can be just as engaging as the single player? But hey, complaining is just as much fun! Yay complaining! "Limited amount of resources in game development means multiplayer incursion negatively impacts the single player game typically. But hey I'm just complaining. "
" @ned_perfel said:Awesome, I didn't know separate studios worked for free. Are you kidding." @sofacitysweetheart said:Yes, yes you are. It's standard practice at this point for a developer to create or find a "sister" studio with a whole separate team from their own to focus on the mp. "" Heh. Why are people complaining? Anything new and possibly interesting introduced into something old and dated like the Tomb Raider franchise can only be a good thing. And why do people still insist that muliplayer is still a bad thing that negatively affects the quality of the game? Have people not learned from games such as BioShock 2 and Assassins Creed Brotherhood, Call of Duty, that the muliplayer experiences can be just as engaging as the single player? But hey, complaining is just as much fun! Yay complaining! "Limited amount of resources in game development means multiplayer incursion negatively impacts the single player game typically. But hey I'm just complaining. "
I would find it funny if they totaly just ditched the accent. im very intrigued by this game. In the day of Uncharted I really think Tombraider needs to redo itself. either make it like uncharted or do something else.
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