To directly answer your question: no, people wouldn't complain about misandry, but that doesn't prove the point you think it does. Genders as a social construct have all kinds of traits assigned to them, and yes, the same scene but with genders swapped can elicit entirely different emotional responses from people. And no, that isn't anybody's cue to go "SEE! Political correctness means we can't do or say anything bad to women". It's a double standard, but only in the sense that human beings are almost incapable of thinking of things as equal, and will assign different traits/prejudices to the various groups/tribes/races/genders they encounter in everyday life. That's always in flux, and it's really never going to magically be balanced.
The fact of the matter is that women have had such a raw deal in terms of having little to no influence or standing throughout most of human history, so it can still be rather hard to write a strong female character who also has human vulnerabilities. If you try to sell the vulnerabilities too hard, people just think you're writing the woman as "helpless", and that you're just using the same old tropes of women being useless in a lot of actiony adventurey fiction.
Sure, they could've made Lara Croft into female John McClane who cracks wise anytime she gets hurt, but it would clash with the tone of the game. Some men still prefer women to be submissive, so I can see why people have issues with the trailers, because she is constantly in a weakened, whimpering state. I don't think it's what the developer intended, and I get that they want to show her eventually kicking ass despite all this adversity, but seriously, they need to change the ratio, because it's like 90% adversity, then a quick montage of explosions and ass-kicking. Whoever has been conceiving of these trailers has been doing a bad job.
The other part of the problem is that all the enemies in video games are pretty much all male, and it's kind of preposterous that you could make a bunch of pirates/mercenaries all female, because that just doesn't match up with the real world makeup of violent criminals and hitmen. So unfortunately, if you make a female protagonist, it's inevitable that she will mostly be fighting men, unless your game is sci-fi/fantasy and can just make up how society works.
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