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Necessary to sustain life in organic creatures, the crimson fluid known as blood tends to make appearances when the body's structure is compromised in some way, a very, very common occurrence in videogames.
When one creature takes the blood of another creature, usually against their will. An excellent example is a vampire.
Magical creatures made of stone, resembling the grotesque statues commonly part of Gothic architecture such as the Notre Dame cathedral in Paris.
1) Blood magick. 2) Divination by means of blood or blood sacrifice.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
Vampires are undead, nocturnal creatures that subsist on blood. They have superhuman powers and are sometimes able to shape-shift. They are weak against sunlight, foreign objects stuck in and left in their hearts, decapitation and sometimes holy water and crosses.
The disgusting process in which a character regurgitates the contents of their stomach back into the world, usually performed as a means of purging the body of poisons or intoxicants, but often (in videogames, anyway) used as a means of projectile attack by non-human enemies.
World of Darkness is White Wolf's horror/fantasy universe in which all of their games take place.
After a long hibernation, White Wolf (now owned by Paradox Interactive) are making a strong push to making more World of Darkness games.
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