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    Uncharted 2: Among Thieves

    Game » consists of 14 releases. Released Oct 13, 2009

    Nathan Drake returns to find the lost secret of Marco Polo, in this sequel to the 2007 sleeper hit Uncharted: Drake's Fortune.

    Uncharted 2 Multiplayer Impressions

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    buzz_killington

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    Edited By buzz_killington

    I've been playing the demo for 2 days now and I thought I should share my impressions with the GB communtiy. I should note that I am NOT into multiplayer shooters whatsoever. I have no go-to online shooters. I have played lots and lots of shooters, but only for their single-player campaign. But now to the game: 
     
    I have very mixed feeling about the Uncharted 2 multiplayer demo. I played through the first Uncharted just a few months ago for the first time, and I loved it. The gameplay was not its strongest assest, but it was functional and fun-enough to keep you going. Uncharted's main hook, at least for me, was how "cinematic" it was. From the music, to the voice acting, to the script, to the menus, to the extras, everything had amazingly high production values to it. The visuals were also very crisp and beatiful, not to mention the art-design which was just as amazing as the technology behind it.  
    Now, take that gameplay out of Uncharted's narrative put in the form of an online shooter. What do you get? Uncharted 2 multiplayer!!!! The gameplay is the

    EXACT

    same as the original game. The only difference (that I have noticed) is that instead of having to equip a grenade and then throwing it, you can use L2 to throw grenades (and UP on d-pad to look around). There is nothing wrong with it; the maps are very well designed, the weapons are well balanced, there are different upgrades and perks to give it some depth, and it looks fucking amazing. But it is missing Drake! Drake is one of the skins available of you happen to spawn in the "Heroes" team, but his charm, his jokes, his charisma and presence are not there. And what is Uncharted without its characters? Nothing (and by nothing I mean a perfectly funtional and orgasmic-looking shooter). 
    Now the only real criticism I have of the gameplay the climbing mechanic, which is the exact same as the first game. I went into this game just having recently beaten Infamous. In Infamous, you can climb anything and everything. In Uncharted however (just like the original), only predetermined objects are climbable. Since the developers are really emphasizing "verticality" in the multiplayer, it would have been nice if it was more than just a couple of sniper-camping-spots (which only after a couple of days of a close beta, EVERYONE knows where they are on each map). 
     And that is what I think of Uncharted 2's multiplayer. Perfectly functional, great looking, but it is missing what made Uncharted special in the first place. I have pre-ordered Uncharted 2 (that's how I got the demo in the first place), and I will purchase it on the day of its release. But I think I will stick to the single-player campaign once the final game is out (which is not that far off by the way).     


    Dude I'm so psyched... for the single-player
    Dude I'm so psyched... for the single-player
    Avatar image for buzz_killington
    buzz_killington

    3674

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    #1  Edited By buzz_killington

    I've been playing the demo for 2 days now and I thought I should share my impressions with the GB communtiy. I should note that I am NOT into multiplayer shooters whatsoever. I have no go-to online shooters. I have played lots and lots of shooters, but only for their single-player campaign. But now to the game: 
     
    I have very mixed feeling about the Uncharted 2 multiplayer demo. I played through the first Uncharted just a few months ago for the first time, and I loved it. The gameplay was not its strongest assest, but it was functional and fun-enough to keep you going. Uncharted's main hook, at least for me, was how "cinematic" it was. From the music, to the voice acting, to the script, to the menus, to the extras, everything had amazingly high production values to it. The visuals were also very crisp and beatiful, not to mention the art-design which was just as amazing as the technology behind it.  
    Now, take that gameplay out of Uncharted's narrative put in the form of an online shooter. What do you get? Uncharted 2 multiplayer!!!! The gameplay is the

    EXACT

    same as the original game. The only difference (that I have noticed) is that instead of having to equip a grenade and then throwing it, you can use L2 to throw grenades (and UP on d-pad to look around). There is nothing wrong with it; the maps are very well designed, the weapons are well balanced, there are different upgrades and perks to give it some depth, and it looks fucking amazing. But it is missing Drake! Drake is one of the skins available of you happen to spawn in the "Heroes" team, but his charm, his jokes, his charisma and presence are not there. And what is Uncharted without its characters? Nothing (and by nothing I mean a perfectly funtional and orgasmic-looking shooter). 
    Now the only real criticism I have of the gameplay the climbing mechanic, which is the exact same as the first game. I went into this game just having recently beaten Infamous. In Infamous, you can climb anything and everything. In Uncharted however (just like the original), only predetermined objects are climbable. Since the developers are really emphasizing "verticality" in the multiplayer, it would have been nice if it was more than just a couple of sniper-camping-spots (which only after a couple of days of a close beta, EVERYONE knows where they are on each map). 
     And that is what I think of Uncharted 2's multiplayer. Perfectly functional, great looking, but it is missing what made Uncharted special in the first place. I have pre-ordered Uncharted 2 (that's how I got the demo in the first place), and I will purchase it on the day of its release. But I think I will stick to the single-player campaign once the final game is out (which is not that far off by the way).     


    Dude I'm so psyched... for the single-player
    Dude I'm so psyched... for the single-player

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