Died a few times. I think my issue was the control mapping. It just felt really awkward to block with triangle. I think honestly if they had mapped block left to square and basically just have it be like Assassin's Creed style counter moves, it probably would have been more cinematic and feel way better then what it was.
It was a cool scene and the mirror images of the two fighting with the dead pirates swords was honestly, really awesome, but like most complaints already mentioned, Rafe and Nadine character wise were kind of wasted. They weren't developed properly throughout the game and their intentions after some thought are kind of silly. Why does Rafe want to so badly see the Drake brothers killed at the end? The gold is right there, just let them go! Why does Nadine just not kill Rafe and let the Drake brothers go? Moments ago, she literally said how the Drake brothers kinda deserved the treasure! All these things lead up to such a super specific scenario, it made me feel like I was cinemasins.
I guess after comparing this to other boss fights and motivations, it could have been worse. The nice bow tie finish of the epilogue washed out the bad taste for me at least.
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