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Concept »
Either through a concealing helmet, keeping the whole game in first person, or using clever camera work, the player character is kept faceless throughout an entire game.
The counterpart to 'faceless hero'. Sometimes the 'faceless evil' doesn't appear at all, but when it does, the player doesn't get a look at its face.
Whether a character never ages or is invincible, immortality represents the inability to die. Sometimes this is a blessing, sometimes it is a curse. Either way it usually makes for an interesting game mechanic.
Games featuring characters that appear much older than their actual age would dictate.
Games featuring characters that are physically much younger than their actual age would dictate. This does not count gods or similar deities that are considered ageless.
A character whose intentions seem to be to help the player character, but their motives are unclear.
A lead character who never says a word, despite being spoken to.
Supporting characters who are heard throughout the course of the game, but are never seen physically by the player.
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