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Game » consists of 2 releases. Released Feb 03, 2003
A comparison between how many kills a player has made and how many deaths they have suffered. A staple of multiplayer FPS matches as an at-a-glance measure of performance.
One of the smaller innovations in the gaming industry was making the player's targeting reticle change colours depending on the situation.
This concept is for games in which at least one of the main characters is male.
Rocket launcher/split missiles, assault rifle with sort of frag explosive, shotgun with incendiary alt
The presence of different kinds of ammunition that pose advantages depending on situational needs. They vary on a per-game basis, but popular types include incendiary and armor-piercing.
A primitive race of four-armed humanoids in Unreal universe.
Occurs when a player kills an enemy using a sniper rifle without the aid of the scope. Generally in FPS games, sniper rifles are not equipped with crosshairs, thus making this feat impressive.
Games which allow players to interact with others over the internet.
Console games that derive from a past PC exclusive release, either due to popular demand or poor sales.
Persistent bullet holes allows players to shoot holes into walls without them disappearing right away. This feature added realism to first person shooters, as well as the ability to draw smiley faces.
A form of level transition, mainly used in the early 90's. The act of travelling from one planet to another.
Player versus Player, commonly abbreviated as PvP, is a gaming term that originated in MMOs to refer to gameplay in which players fight against other player controlled characters.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
A physics system used to procedurally generate body movement similar to rag dolls.
Being able to fire bullets in quick succession. In earlier video games, often acquired as a power-up.
Video game combat in which combat actions are performed in real-time, rather than through a turn-based structure.
Regenerating ammo indicates that rapid fire will result in ammo running out temporarlily, rather than permenantly. If the player stops firing the ammo stock will begin to increase, usually stopping once a certain number is reached.
Reloading is the action of replacing the ammunition magazine inside a gun. It adds a touch of realism to most modern shooters, and a certain amount of tension when a player is forced to reload while under fire.
Reptilian humanoids are a common motif in mythology, folklore and fantasy. As a race, they are sometimes cited to be extremely old, even older than men and elves. Examples: Lizalfos (Zelda), Lizardmen (Warhammer) & Argonians (The Elder Scrolls) They generally walk upright like any other humanoid and sport some kind of tail.
Any projectile that bounces off a surface upon impact.
A sequel (also called a follow-up) is a game that carries forward the gameplay concepts, and often the story, of a previous game to which it is officially linked.
A violent lizard-like alien race from the Unreal series, who aspire to conquer the universe.
Eliminating a target with a long-range rifle.
Typically representing the elite of humanity's Space Forces, Space Marines have appeared in numerous games such as the Doom series and Warhammer series.
Sometimes, you want to play games with a real person who's sitting right next to you. These games have you covered.
A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
Moving to the left or right without rotating the body axis. The technique, also called side-stepping, is useful in FPS games to avoid incoming fire without turning away from a target.
A Multiplayer game mode where two or more teams fight against each other to the death. The team with the most kills wins.
What lies ahead, and is distant from the present.
Games that tutorialize the player under the guise of performing a routine check-up on the character.
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