The Nintendo Wii is a home video game console released on November 19, 2006. The Wii's main selling point was the innovative use of motion controls that its signature Wii Remote and Nunchuk controllers allowed for. It became the best selling home console of its respective generation of hardware.
The footage looks nice. Now make a proper sequel. Anyway, I'm curious, did they ditch the shot angle aspect, do you just have to shoot limbs now? They had said you'd have to angle your aim depending on the position of the limb. If that was the case, you'd think your crosshair would indicate the angle at which they're held (like the Wii menu pointer) than be static as seen here.
I'm not liking the crosshair. One of the things I loved about Dead Space was how there was no crosshairs or health bars obscuring the view and breaking immersion. Oh, and they claim to have made it on-rails(sorry, "guided first-person experience") to maximize the atmosphere and immerse the player? Yeah, because there's nothing that creates immersion quite like taking away control of where to go and where to look.
That said, the game looks kinda fun, but when I think about what it could have been...
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