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Game » consists of 2 releases. Released Oct 22, 1986
Games that have an open gameplay structure that allow players to interact with the world as they choose.
Games that have seasons have their environment change depending on the time of the year.
No point in gathering coins, gold, gil, money, or whatever if you can't buy anything with it.
Side-scrolling games present the world as viewed perpendicular to the direction the characters are facing on screen. With a heavy focus on lateral movement, objectives are often met by moving from one end of a stage to the other.
Crunchy frozen water fallen from the sky. Many games feature a snow world, a snow level, or otherwise-connected regions of wintery landscapes.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
Survival is a concept that signifies that the player's life is constantly in jeopardy.
Many games that feature a theft mechanic also include a some form of risk or punishment. Other games just let players steal things as if it's a perfectly normal thing to do.
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