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A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
A dark version of a game's hero, featuring many of the same powers. Usually wears black. Male evil twins often have goatees.
The last boss you face in a game, usually representing the final climax of the game.
Games with characters known for wearing hoods over their heads, whether they be cloaked cultists, assassins, or just guys that keep their hoodies in the upright-and-locked position.
A heart-shaped moon that is able to absorb released hearts and which is the doorway to a world that contains the power of all hearts. It plays a major role in the Kingdom Hearts franchise. The goal of Master Xehanort is to exploit its powers.
Misanthropy is the hatred and fear of human beings and humanity in general.
Beings in the Kingdom Hearts series that are created as soon as a human being loses his heart. Roxas is Sora's Nobody.
Organization XIII are a group of 13 powerful Nobodies from the franchise Kingdom Hearts, first appearing in Kingdom Hearts: Chain of Memories. They focus on collecting Xehanort's heart.
A person incapable of feeling emotion and empathy, though they may fake displaying such in order to fit into society. Their inability to empathize make them potentially dangerous as they lack the ability to feel guilt or remorse for cruel acts committed against others.
An antagonist who isn't a villain by choice and is not in control of their emotions or a victim of tragic circumstance.
Some bosses transition through two or more forms during the course of a fight. Each form has its own abilities and health separate from those of other forms.
A malevolent character whose goals are evil in nature. While villains are commonly featured as antagonists, not all antagonists are necessarily villains.
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