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Game » consists of 0 releases. Released Nov 30, 1999
When you have a code number or a password to type to use a device, you have to type the code
Some characters get drunk off of alcohol - often this is portrayed with blurred vision, impaired movement, or slurred speech.
In games, fire can be an obstacle, a tool, a weapon, or a solution. Just don't play with it...unless you really want to.
A listing of games that have functional mirrors inside the game. An in-game mirror must display the character as they move in order to qualify.
This concept is for games in which at least one of the main characters is male.
Third-party developers and publishers occasionally engage in the practice of releasing a title or piece of DLC on only one platform for any number of reasons. Sometimes these are permanent while others are only platform exclusive for a certain window of time.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Puzzles may need to be solved before the player can progress to the next section of the game. Often it may not be clear to players exactly what the puzzle is, or whether the an in-game items needs to be attained before it is even possible to solve it.
If a person is made of metal and has circuitry instead of a circulatory system, then their game belongs on this list.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
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