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    999: 9 Hours, 9 Persons, 9 Doors

    Game » consists of 9 releases. Released Dec 10, 2009

    Decide the fate of the 9 kidnapped people who are trapped on a ship and forced to play the Nonary Game, where players put their life on the line.

    rainbowyoshi's 999: Nine Hours, Nine Persons, Nine Doors (Nintendo DS) review

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    • rainbowyoshi wrote this review on .
    • 1 out of 2 Giant Bomb users found it helpful.

    what did I just play?!

    What it is: A visual novel that has a little gameplay. There is A LOT of reading in this i would say 90% of this game is reading. With the other 10% as a puzzler/room escape, in each room you must find clues to unlock things (ie drawers, lockers etc) to find pieces to the puzzle, often more than one. Its short, but has multiple play throughs, but every time you play through it, the puzzles are the same, but you get choices on dialogue sometimes and the path you choose will lead to different ending outcomes. My thoughts: It was a drain to play and read through the text (which imo was awful). There is no voice acting which makes it hard to sit through. Some puzzles were easier than others but you often get interupted by story text, it was annoying and often distracting. I shouted at the end because i got a "bad ending " and it left me disappointed. I tried to start a new game after, and couldn't bring myself to torture myself again, if you like story this game mught be gor you. But its repetitive and goes and and on. I will never play this again.

    Other reviews for 999: Nine Hours, Nine Persons, Nine Doors (Nintendo DS)

      I Want to Play a Game: A Bad Game 0

      If you've seen the movie Saw 2, you have all the information needed to evaluate this game. It starts off with an interesting premise of being trapped on a Saw-esque cruise ship worth of trap rooms and puzzles where success is the difference between life and death and then flushes all interest down the toilet in spectacular fashion. What are 999's chosen tools of enjoyment destruction? Awkward dialogue by a variety of bad anime trope characters (actually much like Saw 2), horribly boring and ...

      2 out of 6 found this review helpful.

      999 Burries a compelling story behind frustrating puzzle solving 0

      999 is a game broken up into two parts. There is the story parts that make up the majority of the game time, especially at the begining and end. There is also the escape room type puzzles that you have to figure out to solve. The game splits its self into these two sections and I am going to therefore give my opinion of the game as in these two part with writing much about how they interact. Because they don't really interact. You see some story then solve a puzzle where there is a story from on...

      1 out of 1 found this review helpful.

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