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Bosses are enemies that fight you at the end of a level or at a significant point in the story.
Not all bosses can handle the player by themselves. Many use waves of lesser enemies to fight for them while they rest, and some even let these minions do all the work.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Some games just won't settle for laughs. Some games make you want to cringe as you're busting a gut.
Many video game villains oftentimes laugh in evil ways, be it a vicious cackle, a sneering chuckle, or a booming laugh. Common evil laughs often include "Bwa-ha-ha", "Mwa-ha-ha", or "Ho ho ho".
An evil organization is a group of super-villans who are hell bent on world domination or something of a similar nature. Usually defeated by a single Spy/Superhero/Average Joe/small child.
In games, fire can be an obstacle, a tool, a weapon, or a solution. Just don't play with it...unless you really want to.
Kidnapping is often used in videogames as a motivation for the protagonist to venture into unknown worlds and fight seemingly hopeless battles.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
Games that feature an antagonist--someone who opposes the game's protagonist--that is a man.
Murder is the act of ending the life of another living thing against its will without the sanction of a higher governmental authority, such as the casualties that result from acts of war. It is generally intentional, at least in a legal meaning, but not necessarily.
Revenge is an act of violence, financial ruin, or emotional torment that one person or group carries out against another, in response to some perceived wrongdoing.
Some bosses transition through two or more forms during the course of a fight. Each form has its own abilities and health separate from those of other forms.
A malevolent character whose goals are evil in nature. While villains are commonly featured as antagonists, not all antagonists are necessarily villains.
Being learned scholars and masters of the arcane arts, wizards wield great power by manipulating magical energy for the forces of good and evil.
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