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The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
Some games let players customize their character (or characters). Degree of customization may vary, with some games simply allowing to choose between different types of clothes, while others provide more detailed tinkering of features such as the distance between a character's eyes or hair color.
Collecting objects in a game such as weapons, armor, items, and currency. Loot is often associated with RPG games and MMOs with RPG elements.
Character Creation refers to characters created by players themselves, rather than developers.
Everything you need isn't always spelled out for you on the map. Sometimes even the map is not there till you go explore it.
Crafting allows players to create their own items with the correct ingredients. It is used mainly in MMOs and RPGs.
The act of taking on an in-game task; most often, these are provided to the player by an NPC. MMOs and RPGs are the primary users of this concept.
The word "voxel" is a portmanteau of "volumetric" and "pixel" (which in turn is a portmanteau of "picture" and "element"). Essentially a three-dimensional cube, they are used to build objects in a virtual space, especially terrain.
Game mechanics traditionally found in role-playing games that are incorporated into a non-RPG title.
In games, punctuation marks, especially question marks and exclamation marks are used for a number of reasons, including locating quest givers and indicating surprise.
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