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Possibly the most simplistic way of drawing a living entity. It's normally used as a budget saver or out of laziness, or as a throwback to simplistic times.
Sentient mechanical beings from the Star Wars universe, Created and serve many applications from civilian to military.
Many games feature a story which involves saving the world and its inhabitants, often single handedly.
Palette-swapping are sometimes used to denote the different strengths and abilities of your adversaries.
A series of two-player pencil-and-paper games where players take turns calling shots on their enemy's concealed fleet of ships on a grid. While it is known by many names, it is best known for the Milton Bradley board game version known as Battleship.
It is believed that Frank Herbert's Dune books were the first to popularize the concept of a giant worm that is capable of devouring a person whole without even noticing it.
An order of large reptiles that encompases the Alligator, Gharial, Caiman and Crocodile families. While dangerous on land, they're pure killing machines in the wet element.
Items in a game that exist for the purpose of being purchased by the player and then sold for a profit within the game economy, but do not otherwise affect the gameplay. Trade Goods usually imply that the inhabitants of the game world both produce and consume these goods in limited quantities.
A term used to describe a game that has not officially been cancelled, but which has disappeared from the public view, and from which no word on development has been released in a long, long time.
Games for the Nintendo 64 with the numbers 64 after the title to denote that it is, in fact, a 64-bit game for the Nintendo 64.
A brightly colored bird, popular among Pirates.
Games that allow characters to be switched with the press of a button. This concept's definition does not include player switching in team sports games.
Chevrolet is an automobile manufacturing division of General Motors. It was founded in 1911.
Characters who often refuse to do anything.
An art style prevalent in anime in which a character or other item is rendered in smaller proportions in order to make it small, cute, and cuddly.
Centipedes are arthropods with one pair of legs per body segment. Contrary to popular belief, if the head is cut off, a new head doesn't grow.
A feature in many curtain fire games, the point where a character can be hit is a different size than the character itself. Whether this zone is visible or not (it varies from game to game), it allows players to dodge bullet patterns that would otherwise be impossible.
Jellyfish are ocean dwelling animals with a mushroom like top and tentacle like cilia on the bottom. They can be translucent or transparent.
Dealing or receiving twice the damage one normally would.
Marine animals characterized by five arms extending from a central disk. They are a lot more agile in video games than they are in real life.
The presence of different kinds of ammunition that pose advantages depending on situational needs. They vary on a per-game basis, but popular types include incendiary and armor-piercing.
A Japanese cultural term for a white-collar employee that typically toils away in an office where suit and tie are the standard attire. They are frequently perceived as overworked, spending long hours away from their families.
A tactical, stealth specialist unit of the Terran race from the StarCraft series. Uses a sniper rifle and has a personal cloaking ability integrated into their suits.
Sentient fungi. Typical forest creatures.
Wasps are parasitic insects similar to bees in appearance. They have two pairs of wings and the females have stingers capable of injecting venom. There are over 100,000 species of wasps.
A weapon that has been forged and/or imbued with mystical energy, magic, or some other supernatural force. It is often required to solve a specific puzzle, or vanquish an impossible foe.
This page is titles that allow you to manually reconfigure the control scheme. A title that only lets you swap/invert sticks, adjust stick sensitivity, or limits you to preset configurations, does not qualify for this list.
Slang term for first-person party-based RPGs in which the player controlled 'entity' is meant to represent a party of individual characters, but is literally an invisible blob with arms and legs.
Character Creation refers to characters created by players themselves, rather than developers.
Attributes are a numerical representation of a character's abilities who have their roots in RPGs. Today, attributes have spilled over to a wide range of game genres.
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