I feel like I shouldn't be shocked, but hearing this latest news about Amy Hennig really bums me out. It appears to align with EA's statement that single player games are not worth it but with recent critical successes of Mario Odyssey, God of War, Nier, and Breath of the Wild how does a publisher like EA, attract and hire talent like Amy Hennig then shelve the project she has been working on indefinitely. And the only answer we will get for a long time due to contracts is "it's complicated."
It's bananas that we probably will never know what game that ever was. I know it's a joke and a shitty meme that EA kills studios, but this latest development completely wasted her leadership and creative vision, alongside the talents of a studio like Visceral. Why should EA own exclusive rights to the Star Wars license if they don't even know what to do with it anymore? Why should any future studio trust EA? If they want to focus on games as a service or free-to-play mobile money suckers, that's fine. But don't attract creative talent like Amy Hennig just to piss away her time.
Best of luck to her new studio and curious to see what she tackles focusing on developing for VR.
Edit: Link to the article as reported on the Verge
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