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Aurorans are the armor-clad daedras from the realm of Meridia.
A fallen knightly champion (often a Paladin) who has returned as an undead. Not to be confused with Black Knight (though a character can certainly be both). Most commonly seen in High Fantasy roleplaying settings like Dungeons and Dragons and WarCraft.
These spooky entities are the spirits of the dead, returned from beyond their graves for generally sinister purposes. There's generally about even odds whether a particular ghost will be helpful or malevolent towards the living, but some ghosts just want to be left alone entirely.
A humanoid construct given life through magic. The materials used to create a golem vary greatly.
Henchmen are the loyal grunts caught in between the player and the main antagonist. Without them every game would be nothing more than a boss battle.
Iron Giants are recurring monsters in the Final Fantasy franchise. They are clad in heavy armor and rely solely on physical attacks.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
The ability to take direct control of another person's body, or an inanimate object, in order to further your own goals. Usually an ability found only in spectral characters.
Enemies who at first appear to be statues, until they surprise the player by moving.
The Eldar equivalent of a Dreadnought. Wraithlords are enormous wraithbone constructs inhabited by the souls of fallen Eldar heroes.
A long and slender race in the Final Fantasy Crystal Chronicles mythos that excels in magic.
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