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    Antichamber

    Game » consists of 1 releases. Released Jan 31, 2013

    A first-person exploration/puzzle game set within a boldly-colored world with a focus on non-euclidean geometry and optical illusions.

    Help Me Wrap My Brain Around This

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    ghost_cat

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    #1  Edited By ghost_cat

    So I just saw the Pax 10 video, and the one game that blew me away was Antichamber.  I love everything about what was shown; the look of the game, use of primary colors, the strange mechanics, but I don't fully get how it works.  If anyone understands the game better, or what exactly the objective is, I would like some more explanation.

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    Demruth

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    #2  Edited By Demruth

    I created it, and I can say that it works best when you know nothing. Without saying too much, it's a game about taking 25 years of history of games and actively making the player unlearn all of that to make space for what else is possible in a game. It's a game about space, geometry and perception, it's a metroidvania in a giant seamless world, it's about discovery and exploration, and it involves puzzles. The rest, I'll leave up to your experience once it's released.

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    hoossy

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    #3  Edited By hoossy
    @Demruth:  
    So I don't think you're Alexander Bruce....
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    AhmadMetallic

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    #4  Edited By AhmadMetallic

    An upcoming indie “Philosophical First Person Single Player Exploration Puzzle Art Game"

     
    Brain=gone
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    Demruth

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    #5  Edited By Demruth
    @hoossy: I'm totally Alexander Bruce. My website is http://www.demruth.com, and the games site is http://www.antichamber-game.com. I'm on Twitter as http://www.twitter.com/Demruth, and Facebook as http://www.Facebook.com/Demruth. The games page is http://www.Facebook.com/Antichamber
     
    @Ahmad_Metallic That page is super super old, and the images / description should probably be updated to match the website. :)
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    BabyChooChoo

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    #6  Edited By BabyChooChoo

    @Ahmad_Metallic: What's so hard to understand? It's simple. It's a...uhh...ummm...it's clearly *starts having seizures*

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    Slaker117

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    #7  Edited By Slaker117

    I'm all for having my perception of space fucked with. I can think of a few games that have played with it in an Escher-like fashion, and I thought those where really cool, but I've always had a strong spacial visualization ability, and they ended up being way too simple to fully satisfy. I would love for a game to really push me in that area.

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    shiftymagician

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    #8  Edited By shiftymagician
    @Demruth: Can't wait to play your game if it comes out dude.  It would be a day 1 purchase from me I can guarantee you that at least hehe.
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    BeachThunder

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    #9  Edited By BeachThunder

    Looks like something I would enjoy :o Really can't say that I like the art style too much though - I reckon it would look a lot better with flat colours rather than gradients.
     
    Also, 8.5 mins of footage from the game.

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    ghost_cat

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    #10  Edited By ghost_cat
    @Demruth: As vague as your description was of your game, it makes alot more scence now. This is one of the more exciting titles I'm looking forward to, and thank you for your input!
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    Legend

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    #11  Edited By Legend

    I'm also looking forward to this game.

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    wolf_blitzer85

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    #12  Edited By wolf_blitzer85

    @Demruth: The animation of blocks disappearing is what got me. I got a very "Take on Me" vibe from it.

    But yeah dude, your game looks awesome. I can't wait to play it.

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    ajamafalous

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    #13  Edited By ajamafalous

    This game actually looks pretty cool. I'll definitely check it out when it releases.

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    MordeaniisChaos

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    #14  Edited By MordeaniisChaos

    You can play an unfinished verison of it if you go to the Unreal Dev Kit site. Makes way more sense when you play it, and is also crazy awesome.

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    Dread612

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    #15  Edited By Dread612
    @Demruth: My jaw literally dropped when I saw this game in the video.  
     
    Insert (Shut up and take my money meme)  
     
    Get this on Steam ASAP. 
     Any target date for release? This year? Early next? 
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    EVO

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    #16  Edited By EVO

    Wow, I just watched some gameplay and had to stop. Don't wanna spoil anything.
     
    Also, are you Australian @Demruth: ?

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    Demruth

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    #17  Edited By Demruth
    @MordeaniisChaos: I would seriously prefer if didn't play any old versions of the game, because it's something that works off first experiences, and that version is over a year and a half old. I really wish people would stop linking to it. :)  
     
    @Dread612 It may be early 2012. I'm not sure. I have no idea. We'll see. I'm always working to get it done, but this game is incredibly difficult to get right. :)
     
    @EVO Yeah I'm Australian

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