This looks pretty charming, though I'd like to see more real footage of the gameplay.
That's the funniest QL to date. Nice work, guys, especially with the end movies. Hah!
2 days, 22 hours ago
All we're getting is a "Dude, It's Over" message.
4 days, 2 hours ago

When there's panic in the streets, who're you gonna rely on, babycakes? That's right - the Sleazy One, the Godzilla Killa, your eternal hero Sparky! This week brings us some thoughts on Tony Hawk Proving Grounds and the state of the Tony Hawk franchise in general. I also will bring you thoughts on The Gathering Storm, a more in-depth look at Diana Francis's Bitter Night, and my thoughts on the rom-com Couples Retreat.
Kick(flip), Punch, It's All in the Mind
I've put about, oh, eight or so hours into Tony Hawk Proving Ground. It's easy and correct to just dismiss this as the latest in a tired franchise. Really, it feels just the same as the last Tony Hawk I played thoroughly (Underground), except with far less personality, charm, and a few added buttons and gimmicks with a much higher difficulty level. It's that difficulty level that initially turned me off the game, and it's still something I'm struggling with. The game developers assume a great level of familiarity with the series, which is annoying and at times almost game-breaking. If it weren't for the Internet, I doubt I'd have bothered getting past many of the initial challenges and chalked this up to a waste of cash.
However, once I'd unlocked a few different areas and figured out a basic grasp of the newer concepts, I'm not entirely ready to cast the game away quite yet. The core basics that made Tony Hawk so much fun years ago are still in place. It can be infuriatingly difficult at times, and I definitely wouldn't recommend it to those new to Tony Hawk. But it does have a certain sort of pick-up-and-play appeal for short periods of time, and it's not fundamentally flawed except in its stale asthetics and gameplay.
Really, there's no excuse for just ramping up the difficulty of a game and sucking the soul out of it. I don't honestly understand the shift towards realism, but I suppose it's a trend supported by gamers through games like Skate. I'm just not for it. I play games for escapism, and if that escapism is a little goofy, then I'm generally for it. If I really wanted this level of difficulty in skateboarding, I'd go out and actually try to do it, broken bones and all.
And that's sort of the problem with a lot of long-time established games of this sort. I'm thinking specifically of Smackdown vs. Raw and Need for Speed. At this point, both series are trying to introduce new games with less to push that $60 purchase point and new-ish gimmicks to keep gamers coming back year after year without really reinventing the foundation problems plaguing the series.
To really move forward, I think developers and publishers NEED to get away from that "pump out a game every year" attitude. I'd like to see Tony Hawk return to its goofy past, along with the idea that gamers new and old will be coming to this game expecting a fun game from the ground up. It shouldn't be just a mere update with increased difficulty. The graphics engine in TH is obviously in need of a massive overhaul, and with it, I'd like to see overhauls made to the customization options, clunky menus, and HUD markers. But overall, Tony Hawk just needs to be fun again.
Books - The Forgotten Frontier!
Diana Francis's Bitter Night ends as spectacularly as it starts, with a climactic sequence spanning several chapters and ending with the promise of more novels in the series. I like the fact that Francis keeps most of her stories self-contained within one novel, while stretching overall plots through a few novels (Path of Fate, The Black Ship, etc.). Though her main characters are good, it's really the minor characters in this novel I want to read more about. She has some creative ideas on warrior castes of angels, vampires, and witches. Quite a fantastic read.
Robert Jordan and Brandon Sanderson's Gathering Storm is pretty hit-and-miss. Sanderson has a firm grasp on certain characters and plots, such as Egwene, Mat, and Faile. But with other plots and characters, there is little advancement. Rand comes across as even more of a whiny emo bitch, Perrin has sadly become a one-dimensional character, and most of the subplots are pretty much fillers. I'm still excited to finish this novel and the series in general, though I'm not nearly the fan I was when the series was relatively new and fresh.
Question of the Week
What is an old favorite series of games that you think needs a fresh face, and what would you recommend changing or adding to make it a favorite once again?
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Put on your spandex and swing the night away
(X360)
Marvel: Ultimate Alliance gets all the basics right. It's a bit unspectacular and leaves something to be desired in terms of replayability, but I certainly can't fault the core gameplay or the fun selection of characters. It's ultimately a good game that could have been amazing, but falls just short. GRAPHICS ...
Reviewed by Sparky_Buzzsaw on Aug. 14, 2009
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Great sequel that eliminates most of the first game's flaws
(XBLM)
Banjo-Tooie is a shining example of how game developers can learn from their mistakes and go on to create something amazing. It eliminates almost all the problems of the first game, while still maintaining the solid gameplay and the sense of colorful fun from the first. This is one of ...
Reviewed by Sparky_Buzzsaw on July 27, 2009
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Solid 3D platformer action, with a few notable flaws
(XBLM)
Banjo's adventures have aged admirably well. Rare's classic platformer holds up even today as one of the better releases to date in the genre, and young and old gamers alike will find a lot to enjoy here. If you can look beyond some bland design and gameplay choices, this is ...
Reviewed by Sparky_Buzzsaw on July 27, 2009
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0 out of 1 found this review helpful. |
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Wormy multiplayer brings down an otherwise fantastic game
(XBLM)
Worms 2: Armageddon is like a big, juicy, unblemished, crisp red apple. You bite into it, you savor it, it's practically an orgasmic experience... until you discover that little tiny worm inside, flipping you off and aiming a bazooka at your skull. This Xbox Live re-release is as thoroughly addictive ...
Reviewed by Sparky_Buzzsaw on July 10, 2009
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1 out of 1 found this review helpful. |
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Technically sound and well-written, but tough as nails.
(DS)
Covenant of the Plume is deceptively slick for a strategy RPG. It drew me in with its sweet, sweet nectar, got me in a dark alley, and then beat the holy hell out of me with its sudden spike in its difficulty.GRAPHICS AND SOUND-Square Enix pulls off one of the ...
Reviewed by Sparky_Buzzsaw on July 9, 2009
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Surprisingly solid strategy RPG with a great deal of depth
(DS)
Devil Survivor was something of an impulse purchase for me, and surprisingly, it's a purchase that really paid off. Devil Survivor is an RPG with turn-based strategy elements, and has a lot to offer gamers with its depth and replayability.GRAPHICS & SOUNDDevil Survivor is pretty much a meat-and-potatoes game when ...
Reviewed by Sparky_Buzzsaw on July 2, 2009
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Technically sound, but bogged down by a weak story and characters
(X360)
Blue Dragon is a really mixed bag. On the one hand, if you're looking for a meaty traditional JRPG with some great bonus content, Blue Dragon is an excellent choice. But on the other hand, if you're tired of cutesy anime-styled characters, weak plotlines, and laughably bad dialogue, then you'll ...
Reviewed by Sparky_Buzzsaw on June 26, 2009
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Deep turn-based strategy outweighs the atrocious story
(DS)
Let's get this out of the way first - if happy-go-lucky anime makes you want to tear your hair out, steer well clear of this and any Disgaea game. Fans of anime or those who are only slightly annoyed by it will find a deep, addictive strategy RPG to add ...
Reviewed by Sparky_Buzzsaw on June 18, 2009
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A bit difficult at times, but great hack and slash action!
(PC)
When I hear the words, "It's like Diablo," I definitely get interested. Diablo 2 remains one of my most-played games of all time, and I crave hack-and-slash RPG's in a similar vein. Thankfully, Titan Quest offers up a sizable, fun experience very much "like Diablo."GRAPHICSFor the most part, Titan Quest ...
Reviewed by Sparky_Buzzsaw on June 18, 2009
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Still addictive, but very difficult
(PC)
Galactrix is a game I really want to like. I adored the original for its blend of classic gameplay with RPG elements. Galactrix still has those basics, but the difficulty has been ramped up, almost to the point of being frustratingly broken.GRAPHICSGalactrix has cleaned up some of the menus and ...
Reviewed by Sparky_Buzzsaw on April 23, 2009
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| Date Joined: | July 29, 2008 |
| City: | |
| Gender: | Male |
| Alignment: | Neutral |
| Points: | 1,130 Points |
| Ranked: | Ranked #936 of 60,794 |
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MTV's Club Dead game - 94 points |
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Jagged Alliance: Deadly Games game - 81 points |
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Valkyrie Profile: Covenant of the Plume game - 80 points |
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Shin Megami Tensei: Devil Survivor game - 40 points |
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Jagged Alliance game - 28 points |
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Les Manley in: Search for the King game - 18 points |
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Laura Bow 2: The Dagger of Amon-Ra game - 18 points |
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Les Manley in: Lost in L.A. game - 16 points |
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Sweep
1 hour, 31 minutes ago thinks you should read his blog, Mattbodega. Yes, you! |
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SuperMooseman
10 hours, 32 minutes ago BANNED |
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dankempster
12 hours, 35 minutes ago dankempster hates the "right, the latest one's just hit shelves, let's talk about when the next one's coming out" trend that has pervaded the world of video games |
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GamerGeek360
20 hours, 22 minutes ago I just purchased a Xbox 360 Wireless N adapter off of Newegg for $83. There's 83 casualties of my crappy through-the-PC connection. |
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AgentJ
21 hours, 30 minutes ago AgentJ: Editor in Chief of a newspaper. |
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JackiJinx
1 day, 18 hours ago AHHHHHHHHHH~! |
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balaamsafe
2 days ago Assassin's Creed: Bloodlines Review: http://scrambledpixel.com/?p=3759 |
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Br3adfan
2 days, 5 hours ago Still sick, missed most of my classes this week. Hopefully getting better for the weekend. |
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