There's a video review up as well. Got an 8.5:
http://xbox360.ign.com/articles/105/1059414p1.html
A disaster movie in a game package, Army of Two: The 40th Day capitalizes on its co-op play to deliver an awesome action experience that's incredibly fun to play. Co-op moments feel more natural, and whether you’re playing by yourself or with friends, you’ll enjoy the fast paced action that doesn’t seem to slow down, even when you’re in the middle of a cutscene. The improved Aggro system (thanks to the inclusion of the GPS feature) and expanded weapons customization strengthens the tactics on the battlefield, which are much deeper than the previous title. Even multiplayer reinforces the co-op nature of the game, and its modes will keep you playing for a long time. The morality moments could have posed larger dilemmas and the AI still stumbles at times, but overall, The 40th Day is a great game to blast through.
Basically seems like they improved everything (but not perfectly). The multiplayer is also apparently pretty fun. That's all I'd like to hear from this game, certainly going to check it out.
Army of Two: The 40th Day
Game » consists of 12 releases. Released Jan 12, 2010
For Tyson Rios and Elliot Salem, war is strictly business. After their arrangement with former P.M.C. SCC came to a sudden and bloody end, Rios and Salem work for the only people they still trust - each other. However neither their experience as Army Rangers serving in Mogadishu nor their work with SCC has prepared them for the kind of war they'll face in Shanghai.
Army of Two Reviewed by IGN - 8.5
didn't like the cover system in the demo..it didn't feel as good as the first game but that might be because I have played so much gears and other third person shooters where you have to press a button to get into cover... it always feels a little strange when it automatically snaps to it. The shooting was waaaaaaaay better though and I'm pretty excited to play through this with my friend in splitscreen.
I thought the first game was hugely flawed but a bunch of fun in co-op
Oh, I've been looking forward to this game. Remember playing the last one with me buds. It's freaking entertainment! I do hope they have straighten out the issues that the first one sufferd with in multiplayer thou. I am of course thinking of the lame ass servers in the first one. Took me 20 minutes to get into a match with a good connection. Also, in the multiplayer in the first game, if one player dropped out of the game, the whole match just stopped. Which was hopless concidering the servers and all. Never the less, think this is a buy for me.
" I feel like I'm the only one stoked for this game. There's something about the "bro-ness" I find appealing. "`Make that 2, I really want to play this
" Isn't Nolan North voicing one of the dudes? If so, then has North ever steered us wrong? "Dark Void.
" Isn't Nolan North voicing one of the dudes? If so, then has North ever steered us wrong? "I find his work to be very flat. He's got a good voice, but it's exactly the same in every single game he's in. He's quickly becoming the new Cam Clarke.
To me he is awesome in Uncharted 2, one of the best voiced characters in video games, but in every other game he sounds pretty much the same but less animated. It's like the thinking is"this is my only voice, but it can't sound like Nathan Drake" so he just has this flat delivery to all his lines. Shadow Complex sounded so much like that to me and Dark Void does as well from what I've seen of that game." @h83r said:
" Isn't Nolan North voicing one of the dudes? If so, then has North ever steered us wrong? "I find his work to be very flat. He's got a good voice, but it's exactly the same in every single game he's in. He's quickly becoming the new Cam Clarke. "
He's going to be playing all the everyman type characters from now on though apparently, so we better learn to love him...
" @h83r said:That wasn't his fault. The void was mad dark. Nolan North is only a man, dammit!" Isn't Nolan North voicing one of the dudes? If so, then has North ever steered us wrong? "Dark Void. "
@Stephen_Von_Cloud said:
" @WinterSnowblind said:I actually agree with this. He's amazing in Uncharted, and throughout last year, it was amusing to see him pop up in every game imaginable. Though, it's getting a bit, "overwhelming" to hear him coming out of everything. Not that he's bad at what he does.To me he is awesome in Uncharted 2, one of the best voiced characters in video games, but in every other game he sounds pretty much the same but less animated. It's like the thinking is"this is my only voice, but it can't sound like Nathan Drake" so he just has this flat delivery to all his lines. Shadow Complex sounded so much like that to me and Dark Void does as well from what I've seen of that game. He's going to be playing all the everyman type characters from now on though apparently, so we better learn to love him... "" @h83r said:
" Isn't Nolan North voicing one of the dudes? If so, then has North ever steered us wrong? "I find his work to be very flat. He's got a good voice, but it's exactly the same in every single game he's in. He's quickly becoming the new Cam Clarke. "
I played the demo and I liked what I saw, even though I had some complaints. I'll probably just end up renting it and having a lot of fun before I take it back (split-screen Co-op, hell yes!).
" It's like the thinking is"this is my only voice, but it can't sound like Nathan Drake" so he just has this flat delivery to all his lines. "
Ever played Ratchet & Clank: A Crack In Time? He plays Seymour, the robot. I had no fucking idea until I've checked the credits. It's not his fault, it's the developers - they're probably phoning him to ask if he could play Drake in their game. It's the same with Robin Atkin Downes, "sir, could you play for us a troubled character with a strong voice fitting for a leader?", bam, then he plays a Scottish ogre in Brutal Legend.
Digressions apart, the Army of Two demo didn't let me check out the game in any other mode than co-op, so I am not interested. I won't buy a cat in bag.
I don't disagree, it's on the companies, especially when they so clearly cast him in similar "everyman" roles (Shadow Complex and Dark Void specifically). Find someone else to be your characters." @Stephen_Von_Cloud said:
" It's like the thinking is"this is my only voice, but it can't sound like Nathan Drake" so he just has this flat delivery to all his lines. "Ever played Ratchet & Clank: A Crack In Time? He plays Seymour, the robot. I had no fucking idea until I've checked the credits. It's not his fault, it's the developers - they're probably phoning him to ask if he could play Drake in their game.
"
@Ghostiet said:
Yeah that was stupid for a demo. But the full game is not that way and early reviews are saying the partner AI is much better than in the previous game if you're going solo.Digressions apart, the Army of Two demo didn't let me check out the game in any other mode than co-op, so I am not interested. I won't buy a cat in bag.
"
Two days until it is released here in Norway. I'm seriously flipping out about it, can't wait to play it.
A few more reviews up on metacritic now if anyone is interested
Play Magazine - 9.5
The feature-rich, action-packed gameplay—co-op and solo—is a blast, but it’s the explosive presentation, that literally sees Shanghai falling to flaming pieces all around you, that steals the show and will have you watching your—and your buddy’s—back.
Let’s applaud the development team over at EA Montréal. They’ve made many changes and added new things to please fans as well as the non-believers without destroying the essence of what makes an Army of Two game. Still, the game could do some things better, but, so long as improvements are being made, the Army of Two franchise will be around for another go.
A solid, entertaining third-person shooter, best played with a friend, but it's not quite the big advancement over the original it could have been. It's a more cohesive game, thanks to its location and more believable main characters, but the AI still disappoints at times and the new morality system misses far more than it hits. It's also incredibly short, and without a top-tier multiplayer component to turn to, your fun will likely be over very quickly.
With so many great co-op experiences available to gamers, it’s tough to recommend The 40th Day. Lacking a cohesive story, solid controls, key multiplayer features, and polish, this sequel fails to close the gap of mediocrity running through its core game design.
I've noticed GI's gotten a little harsher since their magazine redesign, heck they gave Silent Hill Shattered Memories a 6.25/10!
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