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A Journey To thatgamecompany's New PSN Game

What? Oh, right, the game is called Journey. It's from the Flower people. Just read it!

When I heard there was a new game called Journey at E3, I thought, wait a minute, there was already a game called Journey. It was in a cocktail machine and had a cassette tape in it. What more Journey could you possibly need? Who do these people think they are? 
    

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"These people" are thatgamecompany and its creative director Jenova Chen, the guy who built a beautiful and moving experience around flowers last year. After Flower I'd be willing to follow thatgamecompany anywhere, so I followed them to an E3 meeting room to see Chen present Journey, a lonely trek through a barren, otherworldly desert that looks like the closest thing to a traditional video game thatgamecompany has made yet. But it's still got their signature artsy touch fully in evidence.

== TEASER ==In Journey you play the armless, red-robed explorer you can see in the screenshots, roaming around an arid, empty-looking world that's occasionally dotted with ancient ruins, sandfalls pouring over rocks, tombstone-like markers rising out of the sand, and long tapestries of cloth flapping in the breeze. Those are pretty much all of the notable features I saw in the short demo, so yeah, there's definitely a lot of empty space out there.

With Journey thatgamecompany is setting a record for the number of buttons used in one of its game: two. One is for jumping, and one is... singing? You run around with the analog stick and control the camera with Sixaxis tilt. Much like it did with flowers in, um, Flower, the developer has put a lot of effort into its sand tech in Journey, and you leave a trough behind you when you run around in it. You can also ski down sandy hills to move around faster.

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Chen is tired of the empowerment fantasies inherent in most modern games. He said he wants to return players to a feeling of being small and powerless, with a sense of awe toward the wide unknown world. That means no rocket launchers or double jumps in Journey. The game is about exploring this strange world as a hapless character with no foreknowledge of his or her strange surroundings. There's an ever-present giant mountain with a beam of light off in the distance that serves as your constant goal, but other than that, you're just there to explore.

There will be some things to find. Chen ran behind a sandfall in one area and found a cloth covered with ancient glyphs on it. That seemed like some sort of collectible. Later, there was a bit of rudimentary platforming across a series of long tapestry-like pieces of cloth, which your character can "harmonize" with when it touches them, stiffening them and allowing you to climb on them. Finally, Chen encountered a statue that briefly came to life and imparted some sort of information to the player character, but he didn't elaborate on the meaning of that interaction. There will also be other AI-controlled characters in the game as well. What, you think they gave us anymore information about that?

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You may have heard Journey is an online game. (If you haven't, Journey is an online game.) But it doesn't sound like any sort of normal online game. Chen was extremely cagey about the multiplayer details since thatgamecompany is still figuring out how it will all work, but for now the gist of it seems to be that you'll have the potential to occasionally encounter another player running around in your game world. Chen likened this setup to hiking. You go out for a hike, and while hiking, you might pass some other hikers. You might stop and engage them in conversation, and then walk with them for a while. Or you might just let them go their own way while you go on yours. 

You're probably wondering if you can play Journey entirely by yourself. You can. And I'm not sure exactly what you'll do with another player, but Chen did say that's what singing is for. There's no voice or text chat in the game, but you'll be able to produce different kinds of singing based on the way you press the sing button, and this is intended to provide some degree of communication between players. You can even harmonize with the other player if you sing well. Hey, just like that other Journey! 
 

Brad Shoemaker on Google+

183 Comments

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buzz_clik

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Edited By buzz_clik

That art style is deluxe. Love it.

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ezdude

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Edited By ezdude

shadow of the colossus?

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EggPuppet

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Edited By EggPuppet

can't wait to try this. Flower was surprisingly great.

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MeatXbeatsXman

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Edited By MeatXbeatsXman

That sounds like the coolest multiplayer ever. Seriously. 

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bacongames

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Edited By bacongames

I've said for years that anyone can make a game about anything so as long as it keeps you engaged somehow.  We'll see if this delivers.  I'm into it but I'm wondering if it will get too artsy for it's own good and become boring.

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RagingLion

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Edited By RagingLion

"Chen is tired of the empowerment fantasies inherent in most modern games. He said he wants to return players to a feeling of being small and powerless, with a sense of awe toward the wide unknown world ... The game is about exploring this strange world as a hapless character with no foreknowledge of his or her strange surroundings." 
 
I'm in love.

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bigchief

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Edited By bigchief

I love the sound of the player feeling small in a huge, foreboding world. When a game actually nails that feeling, it's amazing.

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Volkodlak

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Edited By Volkodlak

Well, I enjoy anything thatgamecompany does (yes, even Flow); and I have to say this looks great from the few screens and details they've shown of this. So, I guess you could say I Don't Stop Believin' in thatgamecompany... 
 
I'll let myself out.

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Dauragon

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Edited By Dauragon

This looks way fucking cool.

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Snail

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Edited By Snail

Artistically it looks incredible.

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ShawnS

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Edited By ShawnS

I get all kinds of nostalgic feelings from this. ICO, Shadow of the Colossus, Flower (of course) and I can't wait to just get lost in this world.

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PotentChr0nic

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Edited By PotentChr0nic

Have they signed an exclusive agreement with Sony?

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jakob187

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Edited By jakob187

Video games aren't art. 
 
Oh wait.  Sorry.  Figured someone already started that debate in this article thread.  =  /

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TheHT

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Edited By TheHT

That looks beautiful! Sounds pretty neat too. Definitely gonna be watching out for this.

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dvorak

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Edited By dvorak

This will be either ground breaking, or really boring.

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CharlesSurge

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Edited By CharlesSurge

Cool, I like the sliding down sand dunes idea. 

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himynameiswill

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Edited By himynameiswill

sweet

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Xeiphyer

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Edited By Xeiphyer
@MadeinFinland said:
" @gunslingerNZ said:
" @VoshiNova said:
" @FinalDasa said:
" Looks interesting "
@Daveyo520 said:
" Looks interesting. "
@Dizzyhippos said:
" looks cool "
"
"
Looks interesting. "
Looks cool.
 
(Also, I can't wait for this game.)
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TepidShark

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Edited By TepidShark

Listen to what the flower people say. AhAhhhhhhhhhhhhhhhhh. Listen it's getting louder every day.

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napalm

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Edited By napalm

This game looks so good.

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agony

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Edited By agony

after Child of eden, this is the best game of E3 for me


can't wait!

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Box3ru13

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Edited By Box3ru13

Getting a SoTC vibe from these screenshots and I likey. 

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onarum

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Edited By onarum
@PotentChr0nic said:
" Have they signed an exclusive agreement with Sony? "
yep, and this is the last one of the contract, it was for 3 games, first was Flow, second was Flower.
 
After this they can release stuff in other platforms I guess.
 
Also this is a day one buy for me.
 

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diggity_dan

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Edited By diggity_dan
@TepidShark: 
 
"SHHHHHHHHHHHHHHHHHHHHHH"
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Spacemuffin

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Edited By Spacemuffin

Kinda reminds me of Shadow of the Colossus, which is why I'm already thrilled to see how this turns out.

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PS3RG

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Edited By PS3RG

Art style looks killer! This game will be full of awesome.

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Madyew

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Edited By Madyew

I have to say, I really love games with huge worlds that are almost entirely empty of other people to interact with, like Shadow of the Colossus. I have really high hopes for this one. 

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Kyreo

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Edited By Kyreo

Want.

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Kowalski

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Edited By Kowalski

This looks really sweet! Great artstyle

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geirr

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Edited By geirr

Loved Flower, this looks amazing too so I'm in!

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BlueHermitDog

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Edited By BlueHermitDog

The graphic style reminds me of something by Zdzislaw Beksinski, only less nightmare inducing. I approve.

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sfighter21

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Edited By sfighter21
@VoshiNova said:
" @FinalDasa said:
" Looks interesting "
@Daveyo520 said:
" Looks interesting. "
@Dizzyhippos said:
" looks cool "
"
Lol.  Looks.....awe-inspiring??
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PlasmaMachine

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Edited By PlasmaMachine

At first I thought this was a reboot of the greatest arcade game about the greatest band in the 20th century, but now I see it is an okay game.

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Olivaw

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Edited By Olivaw
@Madyew said:
" I have to say, I really love games with huge worlds that are almost entirely empty of other people to interact with, like Shadow of the Colossus. I have really high hopes for this one.  "
Shadow of the Colossus is one of the few games that's given me a powerful feeling of wonder when I'm exploring. Finding a little grotto in a mountain cave, discovering some ancient ruins with strange designs I don't recognize. There were times during that game I wish there weren't any colossi and I could just investigate this long dead civilization's ruins, maybe discover who they were and why they built here. 
 
This game sounds like it's all about that. I really want to play it as soon as possible.
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gunharp

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Edited By gunharp

Thanks for the write up Brad. 
 
I was real curious for more information on this game after seeing other sites just throw up the title, some screen shots and call it good. Hmm, only because the title is similar this game drums up good memories of Longest Journey and the Journeyman Project.

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pepsicolagirl

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Edited By pepsicolagirl

This look great.

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BrianMcBride

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Edited By BrianMcBride

I love the art style... may have to pick this one up

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DockJaw

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Edited By DockJaw
@BrianMcBride: Dude with no arms would probably have better luck doing that.
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Strike11249

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Edited By Strike11249

Well creative and different is always good.
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HiroProtagonist

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Edited By HiroProtagonist

definitely getting a SOTC vibe from that first screen shot

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Dan_CiTi

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Edited By Dan_CiTi

Looks like my kind of game. 

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zero_

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Edited By zero_

One of the most enjoyable things in SotC was to just roam around in that world with almost no direction whatsoever, so good.

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Ratfoot

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Edited By Ratfoot

Thatgamecompany really needs to do a Trigun game, haven't seen a desert captured so well in a game.

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birdman

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Edited By birdman
@Ratfoot said:
" Thatgamecompany really needs to do a Trigun game, haven't seen a desert captured so well in a game. "
That would be AMAZING.
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deactivated-5fb7c57ae2335

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I'm sick of these empowerment fantasies in games, like the player having arms.  Who the fuck needs arms? 
 
OT: This looks like my kind of game.  Someone said something in an earlier comment about Myst Online, and this indeed is sounding kind of like a modern-gen Myst or Riven, which I haven't thought about in ages.

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renwood

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Edited By renwood

Evocative. Look forward to seeing it in motion.

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EthanielRain

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Edited By EthanielRain

Seems like Shadow of the Colossus, without the Colossus.

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zero_

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Edited By zero_
@InfamousBIG said:
" I'm sick of these empowerment fantasies in games, like the player having arms.  Who the fuck needs arms?

YEAH FUCKING EXACTLY! I MEAN, LOOK AT HOW WELL ARMLESS CHARACTERS ARE DOING LIKE RAYMAN AND... hmm.
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Sonn74

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Edited By Sonn74

I'd say the stubs Kirby has would qualify him for armless status.
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ltcoljaxson

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Edited By ltcoljaxson

Nice article Brad - this sounds pretty amazing. It seems like you write some of the best articles on the site (more articulated).