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A Journey To thatgamecompany's New PSN Game

What? Oh, right, the game is called Journey. It's from the Flower people. Just read it!

When I heard there was a new game called Journey at E3, I thought, wait a minute, there was already a game called Journey. It was in a cocktail machine and had a cassette tape in it. What more Journey could you possibly need? Who do these people think they are? 
    

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"These people" are thatgamecompany and its creative director Jenova Chen, the guy who built a beautiful and moving experience around flowers last year. After Flower I'd be willing to follow thatgamecompany anywhere, so I followed them to an E3 meeting room to see Chen present Journey, a lonely trek through a barren, otherworldly desert that looks like the closest thing to a traditional video game thatgamecompany has made yet. But it's still got their signature artsy touch fully in evidence.

== TEASER ==In Journey you play the armless, red-robed explorer you can see in the screenshots, roaming around an arid, empty-looking world that's occasionally dotted with ancient ruins, sandfalls pouring over rocks, tombstone-like markers rising out of the sand, and long tapestries of cloth flapping in the breeze. Those are pretty much all of the notable features I saw in the short demo, so yeah, there's definitely a lot of empty space out there.

With Journey thatgamecompany is setting a record for the number of buttons used in one of its game: two. One is for jumping, and one is... singing? You run around with the analog stick and control the camera with Sixaxis tilt. Much like it did with flowers in, um, Flower, the developer has put a lot of effort into its sand tech in Journey, and you leave a trough behind you when you run around in it. You can also ski down sandy hills to move around faster.

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Chen is tired of the empowerment fantasies inherent in most modern games. He said he wants to return players to a feeling of being small and powerless, with a sense of awe toward the wide unknown world. That means no rocket launchers or double jumps in Journey. The game is about exploring this strange world as a hapless character with no foreknowledge of his or her strange surroundings. There's an ever-present giant mountain with a beam of light off in the distance that serves as your constant goal, but other than that, you're just there to explore.

There will be some things to find. Chen ran behind a sandfall in one area and found a cloth covered with ancient glyphs on it. That seemed like some sort of collectible. Later, there was a bit of rudimentary platforming across a series of long tapestry-like pieces of cloth, which your character can "harmonize" with when it touches them, stiffening them and allowing you to climb on them. Finally, Chen encountered a statue that briefly came to life and imparted some sort of information to the player character, but he didn't elaborate on the meaning of that interaction. There will also be other AI-controlled characters in the game as well. What, you think they gave us anymore information about that?

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You may have heard Journey is an online game. (If you haven't, Journey is an online game.) But it doesn't sound like any sort of normal online game. Chen was extremely cagey about the multiplayer details since thatgamecompany is still figuring out how it will all work, but for now the gist of it seems to be that you'll have the potential to occasionally encounter another player running around in your game world. Chen likened this setup to hiking. You go out for a hike, and while hiking, you might pass some other hikers. You might stop and engage them in conversation, and then walk with them for a while. Or you might just let them go their own way while you go on yours. 

You're probably wondering if you can play Journey entirely by yourself. You can. And I'm not sure exactly what you'll do with another player, but Chen did say that's what singing is for. There's no voice or text chat in the game, but you'll be able to produce different kinds of singing based on the way you press the sing button, and this is intended to provide some degree of communication between players. You can even harmonize with the other player if you sing well. Hey, just like that other Journey! 
 

Brad Shoemaker on Google+

183 Comments

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snipeshow_17

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Edited By snipeshow_17

hmm sounds interesting

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rjpelonia

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Edited By rjpelonia

Sounds fantastic! Gives me a sort of Shadow of the Colossus vibe with less Colossus and more Shadow of the. Can't wait to play it!

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Deusoma

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Edited By Deusoma

The game itself sounds cool and intriguing, but the philosophy behind it is bizarre. Why in God's name would a player want to feel small and powerless? Fortunately, the game doesn't seem to actually give off that vibe at all, so I'm glad they missed the mark. I'll have to keep an eye on this one.

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Chris2KLee

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Edited By Chris2KLee

I dig the art design, but thatgamecompany has always been good at making some striking visuals. Gonna ad this to me E3 list!

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TwoOneFive

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Edited By TwoOneFive

Flower blew me away...amazing work.  
 
cant wait to dive into this one. 

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Mayu_Zane

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Edited By Mayu_Zane

Definitely looking forward to this.

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WickedCobra03

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Edited By WickedCobra03

I am pretty excited, and again, I really like the art design in this game.  If you listen to some of the podcasts that the creators have been on, they said they started getting really depressed while making the game and then also trying to market it.  There were days were people just wouldn't come in, people started giving up on the game entirely thinking it would never sell, ect.  Going out there and being rejected time after time they said got tough.  They said it was super hard since their game was kind of small audience wise and really couldn't push it as a full retail game.  I am happy for them that they found a home in the Sony PSN camp and hopefully this one will be very cool as well.

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Addfwyn

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Edited By Addfwyn

Not only did I love Flower, I love all the design philosophies Chen brings to his game, I agree with him almost all the time when he takes about modern games. 
  
The art style looks cool, and the idea of just being a pretty powerless normal figure in a big world seems exciting to me.  As said before, I def get a Myst/exploration kinda vibe from this game.  I can see myself dropping potentially hours into this.

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miningguyx360

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Edited By miningguyx360
@VoshiNova said:
" @FinalDasa said:
" Looks interesting "
@Daveyo520 said:
" Looks interesting. "
@Dizzyhippos said:
" looks cool "
"
yeah that
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John-Luke

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Edited By John-Luke

I'm filled with warmth at the sheer lack of flowers in this game. I don't give a fuck about flowers.

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Yeahbuhwhat

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Edited By Yeahbuhwhat

Amazing art style.

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dezzamon

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Edited By dezzamon

So the multiplayer consists of singing at strangers? thatgamecompany do enjoy being different. Let's hope it continues.

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glass_flame

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Edited By glass_flame

One of the members of thatgamecompany graduated from my high school, and some of the teachers still talk about him. 
That aside, this seems like the most focused and unique of their games, and I'm sure that it won't be as depressing and hopeless as it easily could be. I can't imagine that it'll be influential in any significant way, because of how focused it is on that one concept of powerless exploration, but I'm hoping that it'll turn out well.

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deactivated-663a3420c2da4

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Really can't wait for this, looks super relaxing.

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Nyukins

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Edited By Nyukins

Looks interesting!

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gunslingerNZ

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Edited By gunslingerNZ
@Deusoma said:
" The game itself sounds cool and intriguing, but the philosophy behind it is bizarre. Why in God's name would a player want to feel small and powerless? Fortunately, the game doesn't seem to actually give off that vibe at all, so I'm glad they missed the mark. I'll have to keep an eye on this one. "
It's an interesting issue, not all forms of escapism have to involve making you feel all powerful and in complete control of the game environment. I kind of like the idea of different experiences which make the player feel like they are subservient to the game world rather than imposing their presence upon it.
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twillfast

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Edited By twillfast
@miningguyx360 said:

" @VoshiNova said:

" @FinalDasa said:

" Looks interesting "
@Daveyo520 said:
" Looks interesting. "
@Dizzyhippos said:
" looks cool "
"
yeah that "
 
And also, this:
 
@Nyukins said:

" Looks interesting! "


 
 

Edit: Did I mention it has an interesting look to it?
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Nick

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Edited By Nick

He said he wants to return players to a feeling of being small and powerless, with a sense of awe toward the wide unknown world.  

 
This is such a great idea, but seems like something really hard to do. That sense of awe is something you get a lot when you're younger because you're experiencing a lot of things for the first time, but as you get older you come to know what to expect in life and you get it less and less. The sad part is you don't really learn to appreciate that kind of stuff until after the fact.
 
 I think the last time I got that feeling from a game was when World of Warcraft came out and everywhere you looked there were tons of people running around and there was this huge environment to explore and you had the feeling that the world was really alive around you. It's hard to recapture that spirit.
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Rowr

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Edited By Rowr

needs to be more pretentious.

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RVonE

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Edited By RVonE

Reminds me somewhat of Ico. This looks great.
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SonofSeth

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Edited By SonofSeth
@VoshiNova said:
" @FinalDasa said:
" Looks interesting "
@Daveyo520 said:
" Looks interesting. "
@Dizzyhippos said:
" looks cool "
"
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slimepuppy

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Edited By slimepuppy

Thatgamecompany is one of the most important development teams working in (the fringes of) main stream gaming at the moment. Tonally, the way they tell their stories reminds me a lot of the way Pixar tells stories in their short films. Being able to tell a story or set a mood that is compelling and emotionally affecting using only images is a true talent.
 
The multiplayer sounds similar to Demon's Souls.

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periscope

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Edited By periscope

Looks interesting, I still have to get around to play Flower though :(

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viklanderviking

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Edited By viklanderviking

Looks like a game made specifically for people who likes to explore in video games! COUNT ME IN!
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get2sammyb

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Edited By get2sammyb

Sounds absolutely incredible.

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fleppie

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Edited By fleppie

Screens remind me of Shadow of the Colossus somehow.

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fleppie

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Edited By fleppie

Maybe the Lincoln Force thing works here?

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jacksukeru

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Edited By jacksukeru

I enjoyed Flower for what it was, and now that I think about it some of my favourite games have featured characters walking around in a big, almost empty, world (for example Shadow of the Colossus). 
 
This might be interesting, it also might be really boring.
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orgunuk

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Edited By orgunuk

The art style is amazing. 
 
never finished Flower...I feel really bad about that.

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deactivated-5865c6a5c9438

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Yeah, I'm with brad. After fl0wer, I'm willing to give thatgamecompany the benefit of the doubt.

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Scooper

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Edited By Scooper

Amazing art style. Every screenshot looks like concept art.

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eccentrix

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Edited By eccentrix

I can't wait.

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Pat

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Edited By Pat

i have high hopes

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morningthief

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Edited By morningthief

Really excited that there's even a market for this type of game in this day and age. Gives me hope for the future of games in general. Good show!

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christ0phe

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Edited By christ0phe

Looks amazing...the screenshots alone make me want to experience this

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Gabriel

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Edited By Gabriel

Setting and tone reminds me of the first level of Kings Quest 7  

 

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tiagokun

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Edited By tiagokun

I'm looking forward to this. All the games from thatgamecompany are unique and fresh. I don't see any reason why this won't be the same... 
 
 
Well... maybe not fresh... with all the desert... XD

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Edited By Zatoichi_Sanjuro

"The game is about exploring this strange world as a hapless character with no foreknowledge of his or her strange surroundings. There's an ever-present giant mountain with a beam of light off in the distance that serves as your constant goal, but other than that, you're just there to explore."
 
Is Agro in it?

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snononoko

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Edited By snononoko

what. this looks magical. how sad this will be PS3 exclusive, i'd really want to get my hands on it.

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ST1LL_iLL

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Edited By ST1LL_iLL

After playing Flower last year, thatgamecompany has become one of the studios that can make a game about anything and be good.

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norsedudetr

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Edited By norsedudetr

I need this game downloaded and installed fifteen fucking seconds ago. Get on it, thatgamecompany! 

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MGarret

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Edited By MGarret

This looks beautiful, just like Flower.

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ohms

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Edited By ohms

 
Beautiful. Love all these artsy styled games.

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redgauss

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Edited By redgauss

This looks so very very awesome.

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Fierrze

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Edited By Fierrze

Oh man, i can hardly wait till this is out.

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jobe_tr

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Edited By jobe_tr

Holy crap. With flower being such an amazing experience for me, this is easily a much anticipated game.

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gbrading

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Edited By gbrading

This "game" seems beyond words. It's pushing the boundaries of what can be considered a gaming experience. I'm fascinated to see what this turns out like.
 
"Nothing beside remains. Round the decay
Of that colossal wreck, boundless and bare
The lone and level sands stretch far away."
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DukeTogo

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Edited By DukeTogo

Where is Moebius in all this?  It seems like he'd be a perfect choice for art director on this.
 

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fugie7

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Edited By fugie7

looks amazing. can't wait to try this out on the PSN.

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Aarny91

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Edited By Aarny91

God damn these guys make beautiful games.