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Getting Wet With Bethesda & A2M

Bethesda picks up A2M's Wet and shows it off to us in London.

Older artwork for Rubi.
Yes, the retailer database updates that have recently switched Wet's publisher to Bethesda are correct. The publisher assembled a wide array of gaming media from around the world in London last week to show off an updated version of A2M's acrobatic third-person shooter. It appears to be taking a very combo-focused approach to gunplay with some stylistic flash thrown in to keep things looking interesting.

When you first take it in, Wet looks like some sort of cross between Tomb Raider, Max Payne, and Devil May Cry. But there's more to it than that. Rubi, the protagonist in Wet, has a handful of moves designed to make shooting her enemies easier. She can slide on her knees, run along walls, execute dives, and so on. While it might be tempting to simply forget about all the flipping around and just shoot at your enemies head-on, there are gameplay benefits to playing with style. When you dive, slide, or do any other move, the action slows down automatically, giving you more time to aim. Also, while flipping out, Rubi draws a second weapon and auto-targets another enemy, essentially letting you fire at two people at once. If the environment is set up properly, you can combo your moves together, chaining dives into slides into wall runs, and so on. Rubi also has a sword for use when up-close. All of this shooting, cutting, and flipping plays into a multiplier that increases the amount of in-game currency you earn for your kills, which is spent on various upgrades.

The game will progress in a linear fashion, occasionally trapping you in an arena-like area where you must disable all of the enemy generators (or, in essence, close the doors they're using to come into the room) to proceed. Rubi has an on-screen health meter that uses segmented blocks that will auto-recover up to the nearest block, like Chronicles of Riddick. In addition to these more-standard sequences, some sections of the game will be played in what's termed "rage mode." These sections go overboard on style, painting the entire environment red, showing Rubi as a black silhouette, and having the enemies' blood paint the walls white.

The whole game has that sort of stylish slant to it, and it really feels like the developers have watched the Tarantino collection more than a few times. The whole game has a '70s-by-Quentin motif to it, including film grain and a full-motion video intermission that showed an old drive-in theater concession stand ad. Similarly, Rubi is portrayed as a tough chick with a mysterious past who regains her health by drinking whiskey, tossing the bottle up in the air, and shooting it. This seems like one of those stylistic choices that people will either love or hate, depending on how tired they are of seeing the "dude, we made it look like an old movie" thing pop up across all forms of entertainment.

The last bit of gameplay we were shown was something like a boss fight, but rather than directly taking on a boss, it all happens during a bit of what A2M is calling "exotice gameplay." The sequence had Rubi perched on top of a speeding car that was making its way up the freeway. Occasionally Rubi would need to dive to another car, occasionally she'd need to do some shooting. It's a mix of Quick Time Events and rail shooting that eventually ended with Rubi getting back the briefcase she was after and leaving a man for dead in the process.

Some movie actors and actresses will be lending voices to Wet. Eliza Dushku will voice Rubi, while Malcolm McDowell and Alan Cumming will each voice a villain. Wet is scheduled to release on the PlayStation 3 and Xbox 360 later this year.




Jeff Gerstmann on Google+
33 Comments
Posted by Jeff
Older artwork for Rubi.
Yes, the retailer database updates that have recently switched Wet's publisher to Bethesda are correct. The publisher assembled a wide array of gaming media from around the world in London last week to show off an updated version of A2M's acrobatic third-person shooter. It appears to be taking a very combo-focused approach to gunplay with some stylistic flash thrown in to keep things looking interesting.

When you first take it in, Wet looks like some sort of cross between Tomb Raider, Max Payne, and Devil May Cry. But there's more to it than that. Rubi, the protagonist in Wet, has a handful of moves designed to make shooting her enemies easier. She can slide on her knees, run along walls, execute dives, and so on. While it might be tempting to simply forget about all the flipping around and just shoot at your enemies head-on, there are gameplay benefits to playing with style. When you dive, slide, or do any other move, the action slows down automatically, giving you more time to aim. Also, while flipping out, Rubi draws a second weapon and auto-targets another enemy, essentially letting you fire at two people at once. If the environment is set up properly, you can combo your moves together, chaining dives into slides into wall runs, and so on. Rubi also has a sword for use when up-close. All of this shooting, cutting, and flipping plays into a multiplier that increases the amount of in-game currency you earn for your kills, which is spent on various upgrades.

The game will progress in a linear fashion, occasionally trapping you in an arena-like area where you must disable all of the enemy generators (or, in essence, close the doors they're using to come into the room) to proceed. Rubi has an on-screen health meter that uses segmented blocks that will auto-recover up to the nearest block, like Chronicles of Riddick. In addition to these more-standard sequences, some sections of the game will be played in what's termed "rage mode." These sections go overboard on style, painting the entire environment red, showing Rubi as a black silhouette, and having the enemies' blood paint the walls white.

The whole game has that sort of stylish slant to it, and it really feels like the developers have watched the Tarantino collection more than a few times. The whole game has a '70s-by-Quentin motif to it, including film grain and a full-motion video intermission that showed an old drive-in theater concession stand ad. Similarly, Rubi is portrayed as a tough chick with a mysterious past who regains her health by drinking whiskey, tossing the bottle up in the air, and shooting it. This seems like one of those stylistic choices that people will either love or hate, depending on how tired they are of seeing the "dude, we made it look like an old movie" thing pop up across all forms of entertainment.

The last bit of gameplay we were shown was something like a boss fight, but rather than directly taking on a boss, it all happens during a bit of what A2M is calling "exotice gameplay." The sequence had Rubi perched on top of a speeding car that was making its way up the freeway. Occasionally Rubi would need to dive to another car, occasionally she'd need to do some shooting. It's a mix of Quick Time Events and rail shooting that eventually ended with Rubi getting back the briefcase she was after and leaving a man for dead in the process.

Some movie actors and actresses will be lending voices to Wet. Eliza Dushku will voice Rubi, while Malcolm McDowell and Alan Cumming will each voice a villain. Wet is scheduled to release on the PlayStation 3 and Xbox 360 later this year.




Staff
Posted by MasterSwanny

Looks decent enough, need a review before I'd buy it though.

Posted by Crash_Happy

It sounds like a good system for all the acrobatics. Some vid would be nice.
Developers seem to sometimes get stuck on a neat idea, that just doesn't work. I mean look at Singularity. It's a nice enough idea to age a wall section that enemy are behind, degrading it into dust but what you're actually doing is standing taking fire. Games like that it's often better to ignore that fancy and shoot people in the face instead.
With Wet, maybe they have that right.

Posted by Mrnitropb

I was vaguely wondering what happened to this.

Posted by Scooper

I like the idea of chaining combos together all slo-mo... It doesn't seem like it's being very serious but sometimes just plain fun is all that's needed.

Posted by slint

I have a friend who works at A2M.  I'm really hoping this game works out well.

Edited by tentaclesex
Posted by dagas

A2M sounds a little to much like the legandary SEGA devision AM2.

Posted by SenorDingDong

Jeff sounds a little too factual here.  I'm betting he wasn't impressed.

Posted by AuthenticM

Looks like an awesome game.

Posted by iAmJohn
SenorDingDong said:
"Jeff sounds a little too factual here.  I'm betting he wasn't impressed."
This is exactly what I was thinking.
Posted by Haethos

am i the only one who thought of "ass to mouth" when i saw a2m? :\

Posted by iAmJohn
Haethos said:
"am i the only one who thought of "ass to mouth" when i saw a2m? :\"
Ass-to-mouth?  What's that?
Posted by MeatSim

Bethesda's getting there hands in all sorts of things now.

Posted by alConn

So the graphics look purposefully bad, is that what I am hearing?

Posted by zityz

Interesting to see Malcolm McDowell and Allen Cumming doing voice work for villians, which is a natural fit.
I'll be a bit skeptical on this one.

Posted by raven_squad
AuthenticM said:
"Looks like an awesome game."
I agree. :) 

I like the Kill Bill vibe its got. And Malcom Mcdowell voicing a villian is awesome to say the least. 
Posted by Blomakrans

Sounds awesome, however I think it's a game that's easily destroyed by a couple of annoying features.

Posted by TOYBOXX

Sounds like a glorified God of War or another Ninja Blade clone.

Posted by Media_Master

Still don't understand why its called Wet...

Posted by HatKing

Not the kind of game I'd buy, but the kind I'd rent and enjoy.  I'm looking forward to it, and good voice actors as well.

Posted by JackiJinx

Rubi sounds like my hero.

Posted by shulinchung
iAmJohn said:
Ass-to-mouth?  What's that?"
Ass-to-mouth is a colloquial term for the removal of the penis from the passive partner's anus by the immediate insertion of the penis into the passive partner's or another partner's mouth.
It is also known as A2M, ATM, or Ass-to-Mouth.
Wiki page: http://en.wikipedia.org/wiki/Ass_to_mouth
I think they call their game WET for a reason.
Posted by strangeling

@Media_Master and anyone else who will come along...


Aside from the obvious attention "Wet" would get, it is also short for "Wetwork."
Posted by Dethfish

There is to much porn lingo in the title of this story.

Posted by RHCPfan24

Looks sort of cool but it isn't really standing out to me just yet.

Posted by Artemis_D

I saw a trailer on gametrailers where the main character slides down the side of a building, on her knees, BACKWARDS, while shooting the enemies down below.  Need I say more?

Doesn't matter, because I am.  I also so the main character hit a car with the edge of her sword, and guess what happened:  The car exploded.

Best game, ever.

Posted by skrutop

She keeps it up, and Eliza Dushku is going to be the go-to voice for hot chicks in videogames.

Posted by Thunder

so basically its stranglehold only with a female charecter

Posted by theMcNasty

It seems like gameplay may have been sacrificed for style in this one.

Posted by RedCricketChase

Want more info on Alan Cumming's character..... is this the first video game voice-over by an openly queer actor? Hmm, did Sir Ian McK do any LOTR crap?

Edited by TwoOneFive

Malcolm Mcdowell? AWESOME!!

Posted by Noremakk

Will it ever come to PC?