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It's Humans V. Necromorphs In Dead Space 2's Multiplayer

Play a guy in a mining suit or an undead baby with tentacles. Your choice!

I'm a firm believer that strong single-player action games don't necessarily need multiplayer modes just for the sake of filling out a back-of-box feature list. That said, it's kind of ironic that the first Dead Space didn't have any sort of online mode, since it's one of those rare story-based games whose core shooting controls are so fluid and finely tuned that they actually would have done justice to some kind of multiplayer game type.
 

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Anyway, Dead Space 2 does have multiplayer, so problem solved. It doesn't look like something that's received the intense level of design that a pure multiplayer game like, say, Left 4 Dead has, though it does share that game's humans-versus-monsters premise. (I'll give credit to Scooter over at 1UP for coining "Left 4 Dead Space" while we played the game at an EA-hosted event recently.)  Four human players battle against four player-controlled necromorphs (plus some additional AI monsters), and then the teams switch sides for the second round. It's a tried-and-true formula that seems to fit the Dead Space milieu pretty well, from the little I played of it.

== TEASER ==The game will ship with five timed, objective-based maps that have the humans trying to fulfill a series of goals while the monsters try to, uh, stop them. One map we got to play had the four mining suit-outfitted humans collecting parts to arm a bomb so they could blow open an escape route, while the other was set on a spaceship and had us all fleeing desperately toward a group of escape pods.
  
  
   
 
As you'd probably expect, the human players pretty much play just like Isaac Clarke, with line guns and all the other weapons you remember from the first game. On the necromorph side, you've got a repulsive-looking assortment of monsters from the story campaign that can do things like climb up walls, jump onto and flail at human players, and charge up globs of acidic slobber for a projectile attack. The thing about the necromorphs that struck me was that they spawn out of specific ventilation ducts and gratings in each map, so when you die, you can fly around and find the spawn point that's closest to where the action is, then burst right out of the wall and pull a surprise attack. That action had a quick pace to it, and the controls felt just like Dead Space (although the frame rate looked like it was targeted at 30, rather than the single-player's 60, in the early PS3 build we were playing).

Dead Space 2's multiplayer mode will have some kind of persistent progression system a la Modern Warfare, although Visceral Games wasn't talking too specifically about how you'll accrue experience or what sort of things you'll unlock. Company reps did say at least that you'll only have one experience level to manage that will gain you new techniques and attacks for both factions, rather than forcing you to unlock goodies for humans and necromorphs separately.
  

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Visceral proved how great a single-player action game it was capable of making with the first Dead Space, and to be perfectly honest that's still the thing I want most out of the upcoming sequel. But the idea behind the multiplayer here is a sound one, and the execution looks skilled enough that I'll be happy to at least give Dead Space 2's online mode a whirl after I've finished the story, once the game heads to retail next January.    
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142 Comments

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MeierTheRed

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Edited By MeierTheRed

I cant help but feel hat Necomorphs Vs. Necrophiles would have been a more interesting match up. Personally my money os on the Necromorphs every time.

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StartAndPause

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Edited By StartAndPause

Getting kinda excited about this!

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hund_schraube

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Edited By hund_schraube

the friendly fire in this could be brutal ;)

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Yummylee

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Edited By Yummylee
@Dinoracha said:
" Give us co-operative campaign action, not silly ripped-off multiplayer. -.- "
I think there's going to be a four player coop mode in the same vein as Gears Horde mode.
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Studious

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Edited By Studious

I was hoping that this would be another good single player only games. I guess EA really wants that draw for people to purchase new and not trade in their games. I hope it doesn't hurt this one.

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Saltank

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Edited By Saltank

This is going to be fun fun fun!

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ravensword

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Edited By ravensword

People will paly it for a week then forget about it. Just like GTA 4, Bioshock 2 and every other game that didnt need multiplayer.
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dastly75

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Edited By dastly75

Can't wait for this game.

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Yummylee

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Edited By Yummylee
@Lemoncookie01 said:
" God,I hate evil babies in games. "
They're even worse in real life.
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PillClinton

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Edited By PillClinton
@Raven_Sword said:
" People will paly it for a week then forget about it. Just like GTA 4, Bioshock 2 and every other game that didnt need multiplayer. "
as sad as this is, it's so true...
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Jedted

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Edited By Jedted

This actually has potential to be a lot of fun.  Like L4D in Space, you have real people playing the necromorphs so you allways gotta be on your guard. 
 
It seems like there will be lots of possibilities for playing as necromorphs aswell.   
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Lingxor

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Edited By Lingxor

Well... if the DS2 campaign turns out to be not so great this time around at least we'll know why.

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Keeper_Garrett

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Edited By Keeper_Garrett

Hopefully there aren't too many 'cheevos' attached to online.

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tourgen

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Edited By tourgen

What.Is.This.Crap.  The environment graphics in the video look BAD.  Dead Space sucked me in with it's awesome ship interior environments and superbly executed lighting effects.  That video had a boxy open area with generic rock wall textures and baked-in lightmaps randomly strewn about like cheap party gags.  horrible and embarrassing for a marketing video.  And seriously, Protect The Workbench as a PvP mode goal?  Wow.

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Josiah_X

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Edited By Josiah_X
@Brodehouse: Exactly what i was thinking. 
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Bionicicide

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Edited By Bionicicide

$5 bucks on a map pack 2 months after release for a dead community. We just wanted a Nazi Zombies spin-off mode, no adversarial.

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CloudLogic

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Edited By CloudLogic

They are not doing a good job pulling me in.

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digital_sin

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Edited By digital_sin

Sounds like an extremely shitty idea.

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Kyreo

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Edited By Kyreo

this doesn't look good for Dead Space.

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devilchicken

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Edited By devilchicken

Decent multiplayer would be a nice addition, but Im pretty certain most people care about the single player experience a lot more.

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FunExplosions

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Edited By FunExplosions
@xyzygy said:
" I don't want Dead Space 2 to have multiplayer. It's going to end up with no one playing in a few weeks after it's release. "
Correct.
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deactivated-5ff1240337f3e

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om nom nom nom

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deactivated-5fb7c57ae2335

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@Death_Unicorn said:
" It looks good, but unrelated I hope this doesn't give BioWare the idea that they need multiplayer in Mass Effect 3. "
So what happens is that everyone imports their Shepard to the multiplayer, and it becomes an MMO, and EVERY SHEPARD HAS THE SAME VOICE.  Just like Oblivion. 
 
And then the other team all play as Reapers, which can kill the whole map in one shot. 
 
It's gonna be a pretty balanced game.  About as balanced as MW2.
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SunKing

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Edited By SunKing
@FunExplosions said:

" @xyzygy said:

" I don't want Dead Space 2 to have multiplayer. It's going to end up with no one playing in a few weeks after it's release. "
Correct. "
+1 
 
I can't believe they wasted development time on this when they could have made the single player that much better. :(
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Xiemos2

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Edited By Xiemos2

A lot more negative comments than I would have anticipated. I guess its not surprising since the game gained its notoriety through single player campaign; but still, the multiplayer looks like it could be pretty cool! L4D in spacceee.

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sweep

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Edited By sweep  Moderator

I cannot thing of anything more atmosphere-destroying that a 13 year old child screaming in my ear calling me a "noob" or a "fag" or whatever the fuck those cunts are saying when they speak with their mouths. It's impossible to be scared when you are all sitting in party chat - and without the horror Dead Space is an average 3rd person shooter.

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Qwinn

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Edited By Qwinn

I loved the first Dead Space.  Scientific action breakthrough game of the year.  Can't wait for this one!

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Vorbis

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Edited By Vorbis

When they said multiplayer I was worried, but this doesn't seem too bad, at least it kind of fits.

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Waffles13

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Edited By Waffles13

Say what you will about the multiplayer, "dismember your friends" is a great tagline.

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daftdethmonkey

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Edited By daftdethmonkey

I get the feeling this will be one of those multiplayer modes that I never get around to trying out.

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WhiteFro

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Edited By WhiteFro

Ehh,  it looks like it has some potential. 
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Reverseface

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Edited By Reverseface

This looks like a bioshock 2 scenario and possibly the slowest paced multiplayer game thats ever been created.

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MrKlorox

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Edited By MrKlorox

Waste of resources. This game did not need a pointless multiplayer mode.

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rNilla

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Edited By rNilla

Supposedly multiplayer was the biggest request from Dead Space fans but it's definitely not what I want from Dead Space 2.

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deactivated-5b4132eb7c138

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@Abyssfull: I'd be down for that; you and three other buds screaming bloody murder while trying to survive for as long as possible, but there's something about pulling a friend along through the campaign that I'd love even more.
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TwoOneFive

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Edited By TwoOneFive

All the comments here remind me of everyones reaction to Uncharted 2 having multiplayer... And look how that turned out. 

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vii055

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Edited By vii055

Nice, this makes me want go back an finish the first one. 

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meteora

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Edited By meteora

I never knew Dead Space ran at 60 frames per second. That's pretty neat. 
 
Mutliplayer, meh. I guess it sounds cool. We'll see.

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Max21

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Edited By Max21
@MrKlorox:  pretty much what I was thinking
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priorityseven

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Edited By priorityseven

It has a L4D vibe to it.  I'm curious...

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juiceboxxx

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Edited By juiceboxxx

Really hoping this doesn't feel tacked-on, and that this doesn't take away from the story.

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pixelpushr

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Edited By pixelpushr

Hmm, looks cool I guess. I've never really thought of Dead Space as a game that needed multiplayer. Looking forward to the single player though.

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TorMasturba

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Edited By TorMasturba
@pixelpushr said:
"Hmm, looks cool I guess. I've never really thought of Dead Space as a game that needed multiplayer. Looking forward to the single player though. "

Didn't you hear the news?! Publishers think that every game requires multiplayer to sell.
 
Even if developers don't want to stick it in the game.
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Gala

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Edited By Gala
@mustachioeugene:  The song is Glasgow Mega Snake by Mogwai, how can you not know them, if you know GY!BE? 
 
Trailer looks lame.
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Enigma777

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Edited By Enigma777

I'm in love with the HD videos on this site. Makes GameTrailers look like a joke.
 
Subscribing was totally worth it!

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evilrazer

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Edited By evilrazer

When I watch this trailer I just want to play more Left 4 Dead 2 and puke a bit.

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Lomous

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Edited By Lomous

looks pretty cool... sort of an aliens vs predator vibe, hopefully better

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Wonloong

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Edited By Wonloong

Looks like another generic multiplayer. Single player games should stay single player and innovate in that field. 

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BeautifulSpaceCowboy

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While I never though Dead Space needed multiplayer, I think this trailer makes what they are offering look like it could be fun.

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Onno10

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Edited By Onno10
@TorMasturba said:
" @pixelpushr said:
"Hmm, looks cool I guess. I've never really thought of Dead Space as a game that needed multiplayer. Looking forward to the single player though. "

Didn't you hear the news?! Publishers think that every game requires multiplayer to sell. Even if developers don't want to stick it in the game. "
A good multiplayer is the best defense against piracy, so it makes sense.