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LucasArts Should Hire This Man

Arthur Nishimoto created the Star Wars game we didn't know we wanted.

The collective nerd gasp from the Internet to Arthur Nishimoto's touch-based Star Wars game probably tells you everything you need to know about LucasArts' handling of the franchise in recent years.

Nishimoto is a computer science masters student at the University of Illinois at Chicago. He's been working on Fleet Commander on and off since summer 2009, back when it was an undergraduate undertaking.

There are plenty of science fiction universes to pick from, but there's a reason he chose Star Wars.

"Being a Star Wars fan," said Nishimoto, admitting the obvious, "as well as working in the lab that made the computer graphics for Star Wars in 1977 probably had an influence."

The computer graphics for the original Star Wars film were conceived in the Electronic Visualization Laboratory, the same lab that Nishimoto finds himself working in regularly.

In the age of touch-enabled devices, Fleet Commander looks like a no brainer of a concept, with players manipulating a massive space war through sweeping finger gestures and generous use of radial menus. Nishimoto cited Mass Effect, The Sims 2 and Crysis as likely influencers of his own creation, sprinkled in with futuristic interfaces seen in movies like Iron Man.

The game itself was played on a 20-foot monitor, dubbed the Cyber Commons, which is comprised of 18 LCD displays tiled to create an absolutely massive 8160x2304 resolution screen.

"The Cyber Commons wall is often billed as the classroom of the future where the whiteboard or projector is replaced with a very high resolution wall," he said. "We're trying to answer questions like 'how do you interact with the display in this environment' so in 10 or 20 years when the technology that drives the wall is more widely affordable."

Everyday folks can't exactly afford such a massive screen, but they do have iPhones and iPads. While Nishimoto isn't in a legal position to start publishing Star Wars games on the App Store, he's behind an iPad virtual canvass project that you've also probably seen passed around the Internet before.

And if neither of those struck your fancy, maybe his tribute to Discs of Tron will.

After watching the video, it's hard to imagine Nishimoto will have any trouble finding a job. In fact, LucasArts would probably be smart to pick this guy up as soon as humanly possible.

"I've received a few e-mails that have expressed interest in my work," he said, "including some from LucasArts."

He's even got the right attitude about the prequels for a prospective LucasArts employee!

"We can pick apart the details all we want, but overall I enjoyed the prequels," he professed. "They don't quite match the level of the original trilogy, but it was fun to see the Jedi in their prime."

Nishimoto expects to graduate in a year or two. The response to his videos has been so tremendous--278,605 for Fleet Commander alone, as of this writing--that he'll be documenting his work more thoroughly going forward.

Next up? He's creating an interactive 3D model of the starship Enterprise bridge featured in the first four Star Trek films. You can follow his progress on this and other creations at his website.

Patrick Klepek on Google+

108 Comments

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Brackynews

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Edited By Brackynews

These tributes are relevant to my interests. One step closer to Minority Report interfaces.

Seeing Corellian corvettes jump in made me squee a li'l bit.

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Dreamfall31

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Edited By Dreamfall31

wow...can't believe there are still people on this site just posting complaining about Patricks choice of articles. The dude was hired and he can write about anything he wants. Atleast GB isn't just a basic news site. You know sometimes there ISNT any new or good news. So these neat articles Patrick does every so often are a look at other aspects of gaming that aren't just a new image from Halo 4 or boring shit about Modern Warfare 3. I appreciate them very much.

There are only a few games that are coming out that I am interested in so mostly 70% of the site news is irrelevant to me. Articles like this give gaming some credibility and not just OMG HEADSHOT BOOM BLOOD EXPLOSION!!!

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Krelle

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Edited By Krelle

@Ragdrazi: @Ragdrazi said:

You know... I really feel I have to call it. Pat is a damn fine duder and all. He's great in Quick Looks and such. And I mean that. He's an interesting personality. But he writes the worst articles I have ever seen on Giant Bomb. He just chooses the stupidest topics. I don't understand why. His game politics coverage is great. But Gratuitous Space Battles on a touch screen... isn't interesting. And Playstation Home... isn't interesting! And the fact that Amazon.com was briefly not selling the black 3DS... isn't interesting!! I feel upset that I've wasted my time with these articles, but I feel more upset that such an interesting person wrote such crap. Patrick is great. But he's just not good at figuring out which things are actually interesting.

Its called news.

Go read Kotaku if you want boobs and japanorama.

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Contro

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Edited By Contro

Lucas Arts should kill George Lucas.
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Dixperiken

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Edited By Dixperiken

@Ragdrazi said:

You know... I really feel I have to call it. Pat is a damn fine duder and all. He's great in Quick Looks and such. And I mean that. He's an interesting personality. But he writes the worst articles I have ever seen on Giant Bomb. He just chooses the stupidest topics. I don't understand why. His game politics coverage is great. But Gratuitous Space Battles on a touch screen... isn't interesting. And Playstation Home... isn't interesting! And the fact that Amazon.com was briefly not selling the black 3DS... isn't interesting!! I feel upset that I've wasted my time with these articles, but I feel more upset that such an interesting person wrote such crap. Patrick is great. But he's just not good at figuring out which things are actually interesting.

Completely disagree. I find these types of articles Patrick writes to be the most interesting. The Playstation Home articles are very interesting to me because I felt like I barely new what that was. And a masters student creating a project like that in what I gleamed to be his spare time is mind blowing to me.

But as has been mentioned to you already, if you don't think this article is worth your time then stop reading. No one is forcing you. Neither are they forcing you to add to the "Someone on the internet doesn't like someone else on the internet" type of posts.

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SHADOWINFINITE

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Edited By SHADOWINFINITE

That is really cool, LucasArts would make big money

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flanker22

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Edited By flanker22

this is like a poorly optimized rts game just craws after a little while and requires a ridiculous multi monitor touch setup. gtfo

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PureRok

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Edited By PureRok

Watched for about 20 seconds before I was bored. Looked crap.